Author Topic: X-Com: Enemy Unknown (Hold on to your butts)  (Read 7688 times)

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Offline Tennenoth

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #60 on: November 09, 2012, 03:24:36 am »
+1
Thought I would give this a little bit of a revive since I have recently bought the game, enjoying it massively I must say.

However, I have a question, I took some screenshots of Hector "Flash" Santiago, my heavy weapons guy back when he was the lone survivor for the tutorial mission. I had him tagged to survive the tutorial mission as soon as he walked off the plane due to being the only one with a moustache, he survived naturally. Three days later I look back at a screenshot of him to see a weird wolf head in the background, I didn't notice it while playing and I was wondering if anyone else saw something similar?

(click to show/hide)
(click to show/hide)

I also love how everyone gets off with a weird snarl, as if they hate being inside or something...

(click to show/hide)
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Offline Taser

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #61 on: November 12, 2012, 05:22:05 pm »
0
The werewolf that stalks you wanted you to have its picture to remind you that its always watching.




In other words.. idunnolol.jpg.

Maybe something the game developers put in to freak people out just for laughs when they first look over their screenshots?
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Offline Leesin

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #62 on: November 14, 2012, 01:56:27 pm »
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So, is it just me that got bored of this game quickly because it's a really dumbed down version of the XCOM games? there are far better options out there, I hope this is moddable so the community can add everything to the game that's missing, because I don't see myself ever completing it, sadly.

Offline [ptx]

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #63 on: November 14, 2012, 02:00:23 pm »
+1
I was greatly disappointed by this game as well, didn't expect it to have such shallow mechanics...

Offline Araxiel

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #64 on: November 14, 2012, 03:03:12 pm »
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Its a console game.
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Offline Molly

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #65 on: November 14, 2012, 04:34:26 pm »
+1
Still love it. Granted - it's easier... on certain difficulties. But there are mods already, unshackling the enemy AI and then it's already on "normal" hard  :mrgreen:

Google for the "xcom nexus" and enjoy (too lazy to put the link in here...)

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VINNY! Thx mate  :wink:
« Last Edit: November 14, 2012, 04:47:09 pm by benkei »
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Offline Araxiel

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #66 on: November 14, 2012, 04:43:23 pm »
+1
Still love it. Granted - it's easier... on certain difficulties. But there are mods already, unshackling the enemy AI and then it's already on "normal" hard  :mrgreen:

Google for the "xcom nexus" and enjoy (too lazy to put the link in here...)
http://xcom.nexusmods.com
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline Zanze

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #67 on: November 19, 2012, 01:16:32 am »
0
I/I

Everything goes fine until Thin Men, and shortly after everything goes to hell.

Sectoids? A Joke.
Floaters? Laughable.
Chrysallids? Overwatch hilarity.
Mutons? Breakfast.

Thin men? Prepare to get your soldiers 1 shotted from across the map despite max cover or hunkered down.

Dafuq? How do I counter them? Despite only moving in max cover, despite suppression, despite everything I have done they continue to dodge 80% chance to hit attacks and 1 shot my teammates 1 by 1. I almost got to the alien ship at one point without even capturing one. I blow em to bits when I get the chance just to make sure they don't 1 shot my teammates.

Offline Oberyn

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #68 on: November 19, 2012, 04:08:45 am »
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Are you serious? Thin men have plasma pistols that do almost no damage and will get one shot by laser rifles or above. I only played through the game once on normal difficulty, but thin men were always one of the least dangerous enemies in my eyes.
The missions where I ended up with ridiculous amounts of deaths (3 or more squad members, often very valuable high ranking ones) were always due to sectoid commanders and ethereal mind control shenanigans, although that was mostly my fault for stubbornly going after arc thrower captures. Capturing and interrogating an ethereal is sooooo worth it. The first time I ran into a sectopod also wasn't pretty, I had no idea what the charging up for 1 round mortar attack was and had a bunch of soldiers clustered behind cover in the same area, but they were mostly new squaddie recruits so that was allright. 
« Last Edit: November 19, 2012, 04:14:52 am by Oberyn »
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Offline Zanze

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #69 on: November 19, 2012, 06:56:52 am »
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Are you serious? Thin men have plasma pistols that do almost no damage and will get one shot by laser rifles or above. I only played through the game once on normal difficulty, but thin men were always one of the least dangerous enemies in my eyes.

Thin men on normal are jokes.
Thin men on impossible will almost guarantee a 1 hit kill if your soldier is not in full cover or hunkered down and they can see him/her. (No armor yet)
If your soldier is in good cover, then its roughly 50/50 that he will kill your soldier.

Also, on Impossible, their poison makes rookies panic. A lot.