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Question about effective Armor weight
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Does 10.9 Armor Weight mean some WPF reductions?
Yes
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Strider
Baron
Renown: 110
Infamy: 114
Question about effective Armor weight
«
on:
November 10, 2012, 07:49:55 pm »
0
Let's say im wearing armor that all adds up to 10.9 effective weight. As you no the max weight you can have without wpf reductions is 10 right? Would i get a wpf reduction from that extra 0.9 above the max or still no wpf reductions?
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Last Edit: November 10, 2012, 07:54:58 pm by Strider
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Byrdi
Earl
Renown: 489
Infamy: 59
Game nicks: Byrdi, Swiss Chocolate, and lots of other alts
IRC nick: Byrdi
Re: Question about effective Armor weight
«
Reply #1 on:
November 10, 2012, 09:25:39 pm »
0
It probably reduces your wpf by 0.9%:
(click to show/hide)
Armor weight
Armor weight modified proficiency = base proficiency * (1 - 0.01 * effective armor weight)
Effective armor weight = 2*head armor weight + body armor weight + leg armor weight + 4*hand armor weight - 10
(Source: WaltF4, updated 31.7.2012 based on the new formula)
This means that every point of armor weight with helmet weight multiplied by 2 and glove weight multiplied by 4 over 10 reduces your wpf by 1%. Or the same put other way, any effective armor weight from the above equation reduces your wpf 1% per 1 point.
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Strider
Baron
Renown: 110
Infamy: 114
Re: Question about effective Armor weight
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Reply #2 on:
November 10, 2012, 10:13:31 pm »
0
Ok makes sense. Thanks.
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Question about effective Armor weight