Thanks Haboe, some good info there!
A bit strange that gold cannot be lost, but some players will be happy to find they have cash to buy themselves goods just after having been destroyed by a marauding army.
And the 25% items looted for losers is enough to keep a bit of their past military power, sounds good.
Retreat mechanic should be linked to a time factor or some other things, so that you can still retreat with your men (or part of your men), but not insta retreat like a motherfucker or force the enemy to spawn kill the entire enemy to win.
Otherwise, really happy of how the looting system work.