Since chadz said that suggestion must be short and interressant i'll explain fast :
For the moement it is :
1
2
3add supporter
4
5 view more member detail
6
7kick member set rank
8accept applicant
9bank pay out and armory
10 edit clan
and it could also be
1
2 view more member detail
3add supporter
4
5armory
6set rank
7accept applicant
8bank pay out
9kick member
10 edit clan
because for example kicking may be considered by some people as a greater power than accepting
To solve that problem i have two idea :
1st Idea) Being able to assign power for each rank.
So every clan will be able to manage which rank you must be to have such a power.
It will be something like :
Edit clan : (choose the rank)
Kick member (choose the rank)
etc...
2st idea ) which is more evoluated : be able to create different profile , and each profile is have presettled power like in teamspeak:
Each clan create his own profiles
recruiter : Accept and kick people
Manager : Edit clan data
Bank : Pay out and manage armory.
We can also combine the two system by having the choice : whether you assign a profile and rank
Last master idea: Being able when you are rank 10 to edit manually power for each player.
Thank you a lot if you read it all