Author Topic: Double EXP Fridays  (Read 2137 times)

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Offline Vibe

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Re: Double EXP Fridays
« Reply #15 on: July 06, 2012, 10:46:30 am »
+7
Only if you buy cRPG premium

Offline Herkkutatti666

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Re: Double EXP Fridays
« Reply #16 on: July 06, 2012, 11:37:05 am »
+1
Double EXP everyday would be better?
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Offline justjr

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Re: Double EXP Fridays
« Reply #17 on: July 06, 2012, 02:59:44 pm »
0
Yesterday I got like 10 hours of x5, that's ok?

Offline bosco

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Re: Double EXP Fridays
« Reply #18 on: July 06, 2012, 03:14:28 pm »
0
Only if you buy cRPG premium

Sounds good, also gives you access to +4 weapons and armor.

Offline Molly

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Re: Double EXP Fridays
« Reply #19 on: July 06, 2012, 04:15:56 pm »
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Sounds good, also gives you access to +4 weapons and armor.
Yea, and you can "donate" for admins not watching and free loompoints! Cuz that's the way of the premium...
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Offline oprah_winfrey

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Re: Double EXP Fridays
« Reply #20 on: July 06, 2012, 07:40:40 pm »
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I don't really see any downside to this, so I agree.

edit: not sure how you would do it given EU and NA. I guess the best way would be start on the morning in EU and end at midnight NA. You could do it server based, but then you run into the problem of all the na players playing on eu in the morning and eu playing on na at night.

Offline Haboe

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Re: Double EXP Fridays
« Reply #21 on: July 06, 2012, 07:43:16 pm »
0
No one replied to my question, i dont care if ppl dont see the downside of it, i wanna see an upside xD

How does this improve the mod?

Any changes should improve the mod one way or another, simply changing something cause you dont see the downside of it is rather silly ;)
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Offline oprah_winfrey

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Re: Double EXP Fridays
« Reply #22 on: July 06, 2012, 07:45:55 pm »
+1
No one replied to my question, i dont care if ppl dont see the downside of it, i wanna see an upside xD

How does this improve the mod?

Any changes should improve the mod one way or another, simply changing something cause you dont see the downside of it is rather silly ;)

Geeeeeee, i dont know, gets more people to play? Boy that was hard.

Offline Haboe

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Re: Double EXP Fridays
« Reply #23 on: July 06, 2012, 07:49:25 pm »
0
Those who dont play dont know of a double xp, those who do play but not that often will play on frinday sort of manditory to get ultimate gain and thus grow tired of the game faster.

There has been some double exp on eu1 when they made the new server, that kinda just lured all na players to the eu server, day later no noticable increase of players.

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Offline San

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Re: Double EXP Fridays
« Reply #24 on: July 06, 2012, 07:55:10 pm »
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I prefer double exp as a random event or on holidays.

Offline oprah_winfrey

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Re: Double EXP Fridays
« Reply #25 on: July 06, 2012, 08:03:12 pm »
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I prefer double exp as a random event or on holidays.

Honestly, I think the best way to do it would be having it on a rotating schedule, so a different day of the week each week.

Quote
Those who dont play dont know of a double xp, those who do play but not that often will play on frinday sort of manditory to get ultimate gain and thus grow tired of the game faster.

There has been some double exp on eu1 when they made the new server, that kinda just lured all na players to the eu server, day later no noticable increase of players.

Yeah clearly the unannounced double xp for rewarding players that were playing while the changes were happening is the same thing as giving out double xp every whenever that I would assume they would post on c-rpg.net or atleast stickied on the forums.

Offline Haboe

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Re: Double EXP Fridays
« Reply #26 on: July 06, 2012, 08:12:26 pm »
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Meh, you got a point, but i still dont see it attracting more players to be honest...
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Offline oprah_winfrey

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Re: Double EXP Fridays
« Reply #27 on: July 06, 2012, 08:16:33 pm »
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Meh, you got a point, but i still dont see it attracting more players to be honest...

I guess I should clarify, that I don't mean that it will attract players who don't play crpg, but get players who don't play as often to play more/retain those that are getting bored of the grind and are slowly playing less and less.