Author Topic: [New game mode] Platform/Free for all  (Read 1172 times)

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Offline Havoco

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[New game mode] Platform/Free for all
« on: July 02, 2012, 03:17:45 am »
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This game mode would have certain areas scattered across the map that would be considered "kill zones." in these kill zones the  player would have to kill x amount of ppl to complete the zone. However, some zones may be harder to get to than others. This part would be the map makers choice, but could be on top of buildings and other difficult places to reach. As for the xp/gold, With the current multi system it could work like this, the first person to complete all kill zones would get 5x for the next round, the next would get a 4x, and so on. The game mode would end when the chance for a high (2-5) multi is gone.This could be proportioned to the amount of ppl on the server. Hopefully the maps could be made so that all classes have good opportunities to win.(but that is doubtful)

« Last Edit: July 02, 2012, 03:41:15 am by Havoco »
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Offline Frell

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Re: [New game mode] Platform/Free for all
« Reply #1 on: July 02, 2012, 03:28:45 am »
+2
NO MORE GAME MODES UNTIL SIEGE IS COMPLETE BY ADDING SCREAMING WOMEN AND CHILDREN

Offline Son Of Odin

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Re: [New game mode] Platform/Free for all
« Reply #2 on: July 02, 2012, 03:34:33 am »
+1
Fuck the siege. Make strategus battles work better first. Don't know how it works for others but I get horrible fps lags and also rubberbanding recently.
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Offline Havoco

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Re: [New game mode] Platform/Free for all
« Reply #3 on: July 03, 2012, 06:41:13 am »
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Does anyone have any suggestions for this to make it better?
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Offline Haboe

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Re: [New game mode] Platform/Free for all
« Reply #4 on: July 04, 2012, 12:14:00 am »
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Well, ffa...

1 arena where you all spawn, only 1 survivor at the end of the round, he get mp, then a new round starts... as simple as that :)
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Offline Havoco

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Re: [New game mode] Platform/Free for all
« Reply #5 on: July 04, 2012, 12:46:00 am »
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Well, ffa...

1 arena where you all spawn, only 1 survivor at the end of the round, he get mp, then a new round starts... as simple as that :)

Doesn't sound that fun though. Besides what if u had a server with 50-60 ppl in it, only one person would get a multi then?
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Offline Haboe

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Re: [New game mode] Platform/Free for all
« Reply #6 on: July 04, 2012, 10:12:47 am »
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Well for ffa id say small servers.
An ye only 1 player gains mp, would become 2 easy for a very skilled player to milk x5 on a small server.
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Offline Joker86

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Re: [New game mode] Platform/Free for all
« Reply #7 on: July 04, 2012, 02:06:32 pm »
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This game mode would have certain areas scattered across the map that would be considered "kill zones." in these kill zones the  player would have to kill x amount of ppl to complete the zone. However, some zones may be harder to get to than others. This part would be the map makers choice, but could be on top of buildings and other difficult places to reach. As for the xp/gold, With the current multi system it could work like this, the first person to complete all kill zones would get 5x for the next round, the next would get a 4x, and so on. The game mode would end when the chance for a high (2-5) multi is gone.This could be proportioned to the amount of ppl on the server. Hopefully the maps could be made so that all classes have good opportunities to win.(but that is doubtful)

Wouldn't work that way. Everyone would run to the most difficult zone first, to be there already and to be able to defend it.

And if the zones have to be accomplished in a certain order, then I don't know what you need them for, anyway. Of course you will have to deal with the most skilled, lucky but also wounded players at the end, never mind where.
Joker makes a very good point.
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Offline Havoco

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Re: [New game mode] Platform/Free for all
« Reply #8 on: July 05, 2012, 10:53:44 pm »
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Wouldn't work that way. Everyone would run to the most difficult zone first, to be there already and to be able to defend it.

And if the zones have to be accomplished in a certain order, then I don't know what you need them for, anyway. Of course you will have to deal with the most skilled, lucky but also wounded players at the end, never mind where.

There could always be more than 1 way to get to The kill zones. It wouldnt truly be a platform, unless the map maker really wanted to make it that way. Tbh it's probably misleading to call it a platform when it would only be up to the map maker.

I wouldn't want it so you have to complete the circles in a certain order. Maybe make it so there is a bonus for killing ppl inside the circle. The des did say they were re working the xp/gold gain system so hopefully it would be something a little
 better for a game mode like this.

Edit: It would probably be better if you gain a multiplier for every circle you complete instead of who finishes it first.
« Last Edit: July 05, 2012, 11:59:37 pm by Havoco »
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Offline Teeth

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Re: [New game mode] Platform/Free for all
« Reply #9 on: July 06, 2012, 01:01:25 am »
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I want a game mode that lets me mindlessly kill without having to worry about flags or waiting a long time to spawn. Sometimes you just want that.

Offline Banok

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Re: [New game mode] Platform/Free for all
« Reply #10 on: July 06, 2012, 01:17:15 am »
-1
Fuck the siege. Make strategus battles work better first. Don't know how it works for others but I get horrible fps lags and also rubberbanding recently.

Fuck that too.

just give us conquest and maybe this stonghold.

we need a decent game mode that:

1. we can play any time (strategus)
2. isn't a complete gimmick (sorry rage ball)
3. has an actual objective (battle)
4. isn't completely map bias (siege/strat)

Offline Sir_Senior_the_Eldest

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Re: [New game mode] Platform/Free for all
« Reply #11 on: July 06, 2012, 02:12:40 am »
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