Author Topic: Ultra realistic control  (Read 1129 times)

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Offline Sir_Senior_the_Eldest

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Ultra realistic control
« on: July 25, 2012, 01:41:02 pm »
+6
Hi guys, what about replacing the usual w a s d control with a more realistic and challenging one? Let's say something like Q W O P  :D
I have a dream that one day this mod will rise up, and live out the true meaning of its creed: ‘We hold these truths to be self-evident: that all classes are created equal.’

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Offline Largg

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Re: Ultra realistic control
« Reply #1 on: July 25, 2012, 01:52:34 pm »
0
And what would stop people from mapping them back to wasd? And what does it exactly have to do with realism?

edit: oh I didn't notice this was realism discussion. I think this is a great idea.

Offline Sir_Senior_the_Eldest

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Re: Ultra realistic control
« Reply #2 on: July 25, 2012, 02:33:20 pm »
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never played the game qwop?
I have a dream that one day this mod will rise up, and live out the true meaning of its creed: ‘We hold these truths to be self-evident: that all classes are created equal.’

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Offline Largg

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Re: Ultra realistic control
« Reply #3 on: July 25, 2012, 04:25:39 pm »
+4
Not qwop but something similar. Maybe it would be a good idea to relate keyboard mapping to the weight of your armor. Same way it's harder to move in a plate armor than compared to for example comfy tunic. The more weight you have the more scrambled the keys for moving are. Heaviest armor would be totally scattered around the keyboard, making it impossible to move without your feet or friend helping!

Offline chadz

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Re: Ultra realistic control
« Reply #4 on: July 25, 2012, 04:39:04 pm »
+1
 :lol:

Offline Teeth

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Re: Ultra realistic control
« Reply #5 on: July 25, 2012, 04:40:10 pm »
+4
Good idea cause walking in real life is hard.

Offline Herkkutatti666

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Re: Ultra realistic control
« Reply #6 on: July 25, 2012, 04:43:15 pm »
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 :D :D :D
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Offline [ptx]

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Re: Ultra realistic control
« Reply #7 on: July 25, 2012, 04:54:55 pm »
+2
Make cRPG the Special Olympics simulator?

Offline Adamar

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Re: Ultra realistic control
« Reply #8 on: July 25, 2012, 05:01:56 pm »
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Epic, some people just can't see it!

Offline Paul

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Re: Ultra realistic control
« Reply #9 on: July 25, 2012, 06:43:28 pm »
+1
Half of the rageball players seem to QWOP irl though.

Offline Vovka

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Re: Ultra realistic control
« Reply #10 on: July 26, 2012, 12:39:53 pm »
0
Aiming with Long bow : hold A+S+D+F+G+H+J+K+L+: and press Spase for shoot
Ride Catafract: Pressing the keypad permanently Q,C,Y, M
  :mrgreen:
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Offline Banok

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Re: Ultra realistic control
« Reply #11 on: July 26, 2012, 04:49:43 pm »
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I already suggested using qwop in the how to make riding more challenging thread ;p

Offline Lordark

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Re: Ultra realistic control
« Reply #12 on: July 31, 2012, 07:26:41 am »
0
I can only approve this.
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