Hello cRPG'ers and Strategus warlords. I've noticed a growth in organized cavalry units ingame lately, and thought that a small primer on tactics for light cavalry (including missle cavalry) and heavy cavalry, as well as mixed units may be appropriate. Remember that these are open field tactics (very very very rare in NA) and must be
adjusted, or thrown out altogether in maps with towers, bridges, or villages. Either long practice together, or good communication is key here. There IS both an NA and an EU Teamspeak3 server provided for the general population in crpg. I advise using them, if you want to try tactics and team play. If you can get infantry and archers to play along with you, some amazing things can be accomplished.
NA : dallas.jestservers.com port 7400
EU : 78.46.65.211 port 9987Characteristics
Light Cavalry :
Light Cavalry is the first step for many cavalry players, with some choosing to move on to heavy cavalry, and some choosing to stay as light for the rest of that character's life.
Light Cavalry is characterized by Tier 2 and 3 horses, and lighter personal armor. Many light cavalry carry a ranged weapon as well as a primary melee weapon (sword or lance/spear), and a secondary melee weapon, such as a lance. For the purposes of this primer, missle cav, even plated horsearchers on a plated horse shall be grouped with the light cavalry.
Heavy Cavalry :
Heavy cavalry are the big spenders of the crpg world, often in heavy plate armor, with a tier 4 or even tier 5 horse. Heavy cavalry's tactics are more straight forward, though they are still very vulnerable to a pike, pikesword, or awlpike thrust. Heavy cavalry can bull through an unaware enemy formation, and the pure fear they engender can be a handy distraction. Those tactics will need to be written by someone more experienced in heavy cavalry than I.
Light Cavalry Tactics :
All Tactics Based on Assumption that at least 3 light cavalry are on the same side.
All points on the map are Positions/Units, not actual individuals
With the new FF Horse Bump in place, these tactics must be used with the utmost caution. Make sure you have a clear lane of approach when maneuvering.
A light cavalry units tactics are primarily those of support. The light cavalry unit is not being used to its maximum effectiveness charging headlong into the fray, though at times, the headlong charge can be very usefull in turning a flank or hitting from behind into tied up enemy infantry.
You are best used in 3 modes. Harassing archers, screening heavy cav to support their charge, and screening your own lines from enemy cavalry. I will give examples of each below :
Harrassing enemy archers :
Ugly paint illustration :
The above illustration removes the enemy cavalry, as well as any heavy cavalry you have from the field. If they are present, then adjust movements as needed. Be aware enough of your surroundings to adopt a weaving pattern of forward movement to keep arrow hits to a minimum. Your job in this scenario is to keep enemy archers DISTRACTED, as well as having the possiblilty to kill unaware enemies. Archers watching you are easy targets for friendly archers, and they will appreciate your help. Having a ranged attack option will make this manuever even more fun for you, but be sure to stick to the primary purpose, and not be a K:D whore.
Screening Friendly Heavy Cavalry, in preparation for a charge :
Ugly Paint Illustration :
The above illustration points out how much damage your heavy cavalry can do, if they have the support of their team. The panic and distraction they cause can allow your infantry and archers to completely obliterate the enemy in the field. Your job in this scenario is to distract pikemen/spearmen, and distract archers. The crossing of the battle field will attract attention, while your heavy cav charge home as fast as possible. You must be able to time your attacks into the flanks so that enemy pikemen attack (possibly killing) YOU, instead of stopping the heavy cavalry charge, so attacking too early is the main mistake here. Give your heavies time to form up and pick a spot in the enemy formation to charge.
Screening your formations from enemy cavalry :
Ugly paint illustration :
The above illustration demonstrates keeping your formations intact and destroying or turning enemy cavalry away. Notice that you DO NOT rush to engage enemy archers or infantry. You adopt a circling formation ahead of your own units, adjusting as needed when they move forward. This is a screen, you are playing the role of defender/interceptor, not a harasser/attacker. For this, I recommend a ranged option paired with a couchable lance. Notice that at NO time do you meet enemy cavalry head on. Light cavalry is a playstyle of angles, misdirection, and quick footwork. Working in tandem with friendly foot archers, you can completely eliminate enemy cavarly from the round with some skill, timing, and a bit of luck. Enemy light cavalry will be brought down by ranged fire, while enemy heavies can be dehorsed with a couched lance, or a swung morningstar or barmace, and easily shot to pieces on foot. Use your speed and maneuverablility against them, and it will pay off for you.