Author Topic: Strat Suggestion - Ships  (Read 1362 times)

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Offline Jarlek

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Re: Strat Suggestion - Ships
« Reply #15 on: June 16, 2012, 03:26:26 am »
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The most important question is: Can we choose the colour of the ship?

I want the Blueman to take his Bluemen into a Blue ship and sail on the Blue sea while playing Blues.

But YAY! Good thing that ships will be added sometime :D
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Offline Tomas

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Re: Strat Suggestion - Ships
« Reply #16 on: June 16, 2012, 10:06:03 am »
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(trading) which needs to be fixed first.

Any chance of some elaboration?  At least as far as what part of trading needs fixing.  I've been saying that the distance bonuses need changing for ages and i'm hoping that this is what you are talking about :D

Offline Corsair831

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Re: Strat Suggestion - Ships
« Reply #17 on: June 16, 2012, 06:33:27 pm »
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Questions
  • Bought?
  • Crafted?
  • Can it move on its own or does it need the ownership character inside?
  • 1 type of ship or more? (Fast pirate ships! :D)

Ownership/Control
  • Who ever has ownership of the ship can control it, as with current fief ownerships.

Function

  • Make the ships function as characters does. Copy what a character is and call it a ship.
  • Put a limit on how many troops can be in - depends on type of ship built if more than 1 type would be available.
  • Put a cap on max movement speed.
  • Weight system function double of mounted values.

Ship battles
  • Normal battle system
  • Make several ship maps with walk-boards connecting the ship(s).

ok if you did it like that it doesn't sound like it'd be all that 'hard' ... custom ship maps (already have them in crpg) ... different model for ships with a limit of like 200 tickets per ship ... ships go in your inventory like horses ... 1 ship max per player ... when take to oceans gives you a new model; ship instead of person ... could work but map would need a whole new restart ...
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