Author Topic: Siege Tower upgrade  (Read 695 times)

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Offline FRANK_THE_TANK

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Siege Tower upgrade
« on: May 29, 2012, 09:42:44 am »
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I think it's in effect. The health buff for the siege towers seems to be in and is a big + Large tower is much tougher, the rooskies are going to love that land ship even more now :D

The only other suggestion I have would be a slight buff to catapult power. The large siege tower now takes 9 direct hits before going down. I believe it went down to 4-5 before. I think the catapult is a pretty good counter to the siege towers, it's not extremely accurate... well maybe it is... but it's slow and you need to find range before you start really scoring hits, so I don't think it's too silly to buff it a bit. I guess the thing to really consider though is how much it would debuff the walls...
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Offline Noctivagant

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Re: Siege Tower upgrade
« Reply #1 on: June 02, 2012, 04:36:03 am »
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I'm not sure but when I was updating few moments ago I've seen "Ballista" in the list. Maybe its just a prop maybe a usable object. If its there catapult won't need an upgrade (I guess)
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Offline Noctivagant

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Re: Siege Tower upgrade
« Reply #2 on: June 02, 2012, 04:53:34 am »
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Here is the screenshot of it with battering ram, but as I said I'm not sure, there are also ship models but that doesn't mean we can use it.
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Offline Bjarky

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Re: Siege Tower upgrade
« Reply #3 on: June 02, 2012, 05:03:53 am »
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fap fap fap  :shock:

Offline Ozin

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Re: Siege Tower upgrade
« Reply #4 on: June 02, 2012, 12:15:39 pm »
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Nocti, you can shift/ctrl-click to select multiple objects to render in openbrf

Offline Noctivagant

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Re: Siege Tower upgrade
« Reply #5 on: June 02, 2012, 08:22:45 pm »
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Nocti, you can shift/ctrl-click to select multiple objects to render in openbrf

ah thanks for the info
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