Author Topic: Smoke bomb  (Read 628 times)

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Offline FRANK_THE_TANK

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Smoke bomb
« on: May 28, 2012, 05:05:42 am »
+2
Make it an historically inaccurate lime bomb.

Does 3 damage a second while in the gas spray. Looms extends the time to gas spews out for.

Terrible idea but there it is.
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Offline mcdeath

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Re: Smoke bomb
« Reply #1 on: May 28, 2012, 03:15:59 pm »
0
Awesome idea cause those are worthless to have seeing how the do nothing but look stupid
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Offline Godwin

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Re: Smoke bomb
« Reply #2 on: May 28, 2012, 04:55:29 pm »
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They'd be good if they just produced more smoke for longer but most peeps have particles off anyway.

Offline mcdeath

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Re: Smoke bomb
« Reply #3 on: May 28, 2012, 05:45:59 pm »
0
Yeah I have them off
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Offline engurrand

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Re: Smoke bomb
« Reply #4 on: May 28, 2012, 06:21:07 pm »
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Offline Tavuk_Bey

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Re: Smoke bomb
« Reply #5 on: May 28, 2012, 07:25:51 pm »
+1
turn it into a flashbang
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Offline Rainbow

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Re: Smoke bomb
« Reply #6 on: May 28, 2012, 08:05:47 pm »
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I'm not sold on the DoT while being in the smoke but i'm not saying it's a bad idea.  It sounda kinda neat but maybe a bad idea all at once.  I am 100% Sold on a MUCH larger and longer lasting smoke radius though.  Especially if the bomb is masterworked.  I wish there were more items in game that could force some pretty strong battle tactics.
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Offline FRANK_THE_TANK

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Re: Smoke bomb
« Reply #7 on: May 29, 2012, 02:56:54 am »
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Like csites!

YAY! Time to make more catapuls!
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Offline Jarlek

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Re: Smoke bomb
« Reply #8 on: May 29, 2012, 03:24:28 am »
+3
Or what about this:

When you make a catapult, you have to load it by throwing a c-material on it. What if AFTER you loaded the rock (c-mat), you can put it on FIRE by tossing a smoke grenade on it and the swinging a torch at it. THAT would be awesome!
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