Poll

Add new morningstar!

Yes
27 (73%)
No
10 (27%)

Total Members Voted: 37

Author Topic: Add new morningstar!  (Read 2381 times)

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Offline Zaren

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Re: Add new morningstar!
« Reply #15 on: June 06, 2012, 08:13:38 am »
0
Add new morningstar!

I love morningstars.  They're the most badass medieval weapon ever.   Swords?  Pah, they're a dime a dozen.  But when there's a warrior with a morningstar, you immediately know:  He's a badass.  But!  The morningstar has one fatal weakness:  It's unbalanced.   :shock:

I propose a change. 

Le change, part un: les stats


The addition of a new, smaller, lighter morningstar.  With reduced damage, of course.  I'm thinking something like this:

Light Morningstar

weight: 2.2
difficulty: 9
speed rating: 96
weapon length: 82
thrust damage: 0 pierce
swing damage: 28 pierce
slots: 1
Bonus against Shield

I took out the extraneous "weapon length".  I don't know why that's included twice...

But I think this looks entirely reasonable.  I based it on the stats for the mace, a common archer/xbow sidearm.  It would be the only bonus against shield weapon that wasn't unbalanced, I think.  This may be an issue, but I think it would be a cool addition, and still very balanced with the game.  The mace has knockdown and isn't unbalanced. 

Le change, part deux: les modeles

I think the light morningstar should use the current morningstar's model, and a new model should be made for the current morningstar's stats.

The head of the current morningstar does not belay it's monstrous abilities to shred through foes.  It should be twice as big.  Then it will definitely LOOK unbalanced too.  And more badass.   8-)


So that is it, my little request.  It would be really really cool if it happened, but I know that most requests get completely ignored, so really this is just a dream.  Thank you for sharing it with me.   :D :D :D :D
you realise a morningstar is a GIANT mace so techniquely we already have 2 smaller morningstars
that being said im always up for new things so +1 for me

Offline B3RS3RK

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Re: Add new morningstar!
« Reply #16 on: June 06, 2012, 08:26:14 am »
0
A 1handed Morningstar which can be put to 2h mode would be aweosme.Of course it should be even a little smaller than the normal morningstar.
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Offline HarunYahya

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Re: Add new morningstar!
« Reply #17 on: June 06, 2012, 10:12:05 am »
0
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced

Offline bruce

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Re: Add new morningstar!
« Reply #18 on: June 06, 2012, 10:15:42 am »
+3
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced

Nonsense. Weld another morningstar to the base of the first morningstar. Your new double morningstar is balanced now, at least along one axis.

If you want perfectly balanced morningstar, weld 300 morninstars to the base of first morningstar. Now you have a ball of morningstars which is balanced by default, since it's a ball. Repeat to infinity to improve balance.
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Offline HarunYahya

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Re: Add new morningstar!
« Reply #19 on: June 06, 2012, 10:17:31 am »
+1
Nonsense. Weld another morningstar to the base of the first morningstar. Your new double morningstar is balanced now, at least along one axis.

If you want perfectly balanced morningstar, weld 300 morninstars to the base of first morningstar. Now you have a ball of morningstars which is balanced by default, since it's a ball. Repeat to infinity to improve balance.
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Offline OpenPalm

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Re: Add new morningstar!
« Reply #20 on: June 06, 2012, 12:55:37 pm »
0
Balanced morningstar is against phsyics.
There is no way a weapon like that could be balanced

Mace is balanced too... And I'm proposing a smaller morningstar that does less damage and is balanced.
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Offline Tiger

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Re: Add new morningstar!
« Reply #21 on: June 07, 2012, 06:03:46 am »
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I like the current morningstar, except it's color :o It looks bronze, change it to iron or something lol
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Offline Andy

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Re: Add new morningstar!
« Reply #22 on: June 07, 2012, 06:08:50 am »
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I took out the extraneous "weapon length".  I don't know why that's included twice...
It is inculed twice because it is twice as important as anything else, DUH!
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Offline OpenPalm

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Re: Add new morningstar!
« Reply #23 on: June 07, 2012, 08:02:21 am »
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The proposed change would not affect the current morningstar, except to make it have a bigger, more badass model.
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Offline Zlisch_The_Butcher

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Re: Add new morningstar!
« Reply #24 on: June 09, 2012, 08:23:10 pm »
+1
I don't think this is necesarry, I'd instead suggest buffing the morningstar onehander mode and allowing you to change to 1h with X, I mean look at that poor mode, it's literally slower than the long maul.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.