Author Topic: Playing dead  (Read 1079 times)

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Offline Niemand

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Re: Playing dead
« Reply #15 on: May 06, 2012, 06:48:24 am »
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reminds me of playing CoD2 on a 3-people-lan-party.

I took the shotgun, threw a smokenade into the room i was in and layed down between some bodies. Now my buddies from the enemy team came in there, attracted by the smoke... they came up the stars and *BANG! chuckchuck BANG!* both were dead.
I had around 10 kills until they figured out where I was. :D
Yeah. It was camping. but it was fuckin effective. Later they started noobcamping with the scope-sniperguns. those losers. I sniped them with the STG44. No better weapon in that game. :D

Arrr need to get a workin cd-key and play a few rounds. :D
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Offline dodnet

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Re: Playing dead
« Reply #16 on: May 06, 2012, 09:52:52 pm »
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You serious ? That video wasn't someone actually playing, just demonstrating the feature, gosh...

I know, but thats what it would look like if it gets implemented. Some will do that shit every few seconds.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Niemand

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Re: Playing dead
« Reply #17 on: May 07, 2012, 06:44:34 am »
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Pile of bodies at every spawn at 5:59. :D

maybe limit it? one time use per round/map only?
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Offline Rhygar666

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Re: Playing dead
« Reply #18 on: May 07, 2012, 09:36:18 am »
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it just ends with a desperate valour leecher playing dead till the round is a draw = delaying is assured with this feature
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