Author Topic: [Strat] Capture and release.  (Read 226 times)

0 Members and 1 Guest are viewing this topic.

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
[Strat] Capture and release.
« on: April 08, 2012, 04:08:54 am »
0
When you are victorious in battle, you capture the commander and are given 3 options.

Hold, release, execute.

Execute; removes them from the map for 24 hours. But when they do reappear the have double movement + quick march.

Release; instantly teleports them just like what happens right now. And you receive a bonus, I haven't thought of what that bonus might be yet.

Hold; holds them for a maximum of 5 days. During that time you pay upkeep to keep them imprisoned, you also suffer a large movement penalty. You can capture players when capping fiefs but they must be present at the fief to be captured.
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline Latvian

  • King
  • **********
  • Renown: 1494
  • Infamy: 379
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • с̴͎͖͈͟͠ͅу̷̸̻̣͇͚̫͎͇̩̟̖̪͇̯к̀́͠͞҉͎͚͎а̰̤͕̱͔̬͖̟̺͍͎́͞ ̸͝
    • View Profile
  • Faction: one and only DESERTERS
  • Game nicks: u know its me when you see me
Re: [Strat] Capture and release.
« Reply #1 on: April 08, 2012, 10:02:07 pm »
0
seems legit
people are like potatoes, they come in different shapes and sizes and they all are beautifull
masturbating while looking in a mirror isnt wrong unless its the rear view mirror and you are driving a school buss.

it doesnt matter if you are happiest person or an unfortunate weeper, a powerfull beast or a terrifying creature. we are all equal, in the eyes of the reaper.