- the weapon model size is increased by 10% adding more range at a 10% cost to speed
- vice versa (lower size for more speed)
and damage remains the same. I'm not thrilled with the current system because all the work of getting to 31 and the wep has not visibly changed. since base weapon speed/range amounts are generally higher than their damage counterparts (
60-110 spd rtng/length vs
15-50 dmg) the increased values would turn out over 2x more precise. so there wont be the unfairness of a 30 piecer gaining on a 35c weapon by obtaining the same +2 bonus to damage (thanks to rounding small numbers). evidently, damage type is also ignored. pierce and blunt weapons are (i think) 15 and 30 % better than cut vs armor, so on loom id estimate 7.5 and 15 % less additional range/speed points. whenever the same wep is loomed its stats should change incrementally using its fresh out the shop stats. kthx