The only problem I have with ANY of the maps is the rampant unbalance between teams.
There's some random plains map that spawns both teams on a hill, but one team has what is essentially a mountain and another hill in front of them, which are linked, while the other team just has a valley.
Vendetta (snowy village) is just ridiculous.
And then we've got that desert city where one team spawns inside it/on top of buildings with many defensible stalling positions, while the other team must raise ladders and fight into the gatehouse to get cav inside. That does not belong on the battle server, I could see it on Native where one team can play archers and the other select gear to counter archers, but c-RPG where your decisions are more or less permanent.. yeah no.
I've also been on community and don't like all the foot-centric maps. Cav really do have a place in cRPG like it or not. (I am not cav) Of the maps I played, they also seem to be buggy.