Author Topic: Convert one skill point to 16 Wpf  (Read 1089 times)

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Offline Cosmos_Shielder

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Re: Convert one skill point to 16 Wpf
« Reply #15 on: February 25, 2012, 01:25:22 am »
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It wouldn't help str crushers...they'd be better off putting that skill into WM than getting 16 WPF.  If they maxed out their WM, then they probably aren't a str crusher.  Plus phew's suggestion is the best I've seen regarding WM/WPF.
To put your skill point at  weapon master , you need to get more attribute point at agi.
The point is when you reached very high level , i mean passed level 31 getting three more attribute point is nearly impossible. So that would be a good compromise.

Offline MrShine

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Re: Convert one skill point to 16 Wpf
« Reply #16 on: February 25, 2012, 01:43:37 am »
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It's not that your idea is bad, it's just that 16 wpf sucks and your suggested change benefit a very small % of the playerbase.

If wpf did more than it does now your suggestion might be more appealing.

If you could turn 16 wpf into 1 skill point on the other hand...  :twisted: :twisted: :twisted:
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Offline Cosmos_Shielder

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Re: Convert one skill point to 16 Wpf
« Reply #17 on: February 25, 2012, 02:22:27 am »
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I didnt say that its definetely 16 and we can discuss it :)
In fact i was thinking 16 wpf per skill point means you get with this suggestion 48 wpf each level if you use your attribute point and your skill point
And 48 Wpf makes you have 48 in another weapon.
But we cant make it 20 or 24 . The point of the discussion is not really how much it should be , but at least should we do it.
Finding the exact number can be still done after we discussed if that is a good idea or not.
Imao i think that the way it is it cant harm anybody , and it give more ability.
We can also discuss if it needs to be buffed to 20 24 or 28
« Last Edit: February 25, 2012, 02:26:31 am by Cosmos_Shielder »