Author Topic: Change how attacks are interrupted  (Read 1271 times)

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Offline Leshma

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Re: Change how attacks are interrupted
« Reply #15 on: February 19, 2012, 06:02:57 pm »
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Leshma, didn't you post that you've only played 2h since the start and respect others that do that? Yet you post a lot in balance threads, complaining about other classes? I doubt you are in a position to tell anyone to get better. :|

No, that's not me. Phyrex was like that until he respecced to polearms...

I'm gen 13, was 1H cav once, 1H once, 2H for 3 gens, polearms for 3 gens (one gen I just used pitchfork), archer twice, pure xbowmy old friend never, heavy thrower once (during the golden age of throwing) and lancer cav two times. Although I'm pure 2H for more than six months.

When I was an archer I used to top scoreboard plenty of times and usually was the last man standing. At that time one of best archers was Chase. I didn't even have loomed bodkin arrows and most archers cried so hard because of arrow drop and low arrow velocity.

Also blocking with hammer or some other short 1H weapon is piss easy, most archers are actually terrible blockers although it doesn't seem that way. Tenne is the only good blocker among current dedicated archers.

Offline Torost

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Re: Change how attacks are interrupted
« Reply #16 on: February 20, 2012, 02:50:40 am »
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Leshma

Im no expert on meleecombat, but I have played plenty of melee, Im just not very good at it.It doesnt interest me either, to many small details. And limited options. But I do have experience with all styles.
Used to have a great bardice or axe on my back along with my warbow before all this slot nonsense :)

I like to play a medieval battle, and twitching around with millisec blocking,swinging and ping optimizing is just not my thing.
Neither is the idea of headshotting for archery for that matter. What a silly consept/CSlike.

Just because you try to lobby this mod to favour your playstyle ,doesnt mean that everyone elses opinions are heavily biased towards selfserving changes.

I have played MB since before warband came out. And crpg from pretty early on.
Unlike you, Im old and have gotten most of the lobbying and racism(archerhate) out of my system.
I just want a crpg that is more medieval battle, less millisec eyehandcoordination.
Melee is not the main point of this game, medieval battle is! And guess what,2handers without heavy armor were useless in such battles.

« Last Edit: February 20, 2012, 03:34:07 am by Torost »

Offline rufio

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Re: Change how attacks are interrupted
« Reply #17 on: February 20, 2012, 08:59:31 am »
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Also blocking with hammer or some other short 1H weapon is piss easy, most archers are actually terrible blockers although it doesn't seem that way. Tenne is the only good blocker among current dedicated archers.

bagges better :3
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Offline CrazyCracka420

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Re: Change how attacks are interrupted
« Reply #18 on: February 21, 2012, 05:59:38 pm »
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This would make Mauls and such absolute hell to counter.

yeah this would totally and completely change the game and would take another 2 years to balance even somewhat decently.  So the idea will never happen. 

And my suggestion would have to be a "chance" of continuing your swing, it couldn't be every time or it would completely make agility builds obsolete.

Maybe it's something for M&B2.  If you could still hold your shield to cover part of your body as you swung then it would actually be pretty cool implementation.
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Offline rubicon_crossed

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Re: Change how attacks are interrupted
« Reply #19 on: February 22, 2012, 02:42:46 am »
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I've actually had this happen to me before as a 2hander against another 2hander. I doubt I'll ever see it happen again but it was hilarious! I wish I remembered who the other guy was.