Author Topic: Multiple Team attackers/delayers  (Read 268 times)

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Offline seddrik

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Multiple Team attackers/delayers
« on: January 13, 2012, 09:15:21 pm »
On NA1
Several people, mostly Chaos members, but not all, were building a siege tower / fort.  Fine.  No problem.  Until they delayed rounds by several minutes because people on both teams (like Ryden) wouldnt kill the opposing team, but rather just played around.

Then when ppl tried to kill the fortifications and boxes, they would attack teammates.  They would even defend the other team.  TONS of team hits and team kills, tons of delay.  I didnt get all the SS since I can only take on at a time then alt to save it, then alt back in... but heres what I got.

Sir Ass Rammington attacked me 5 times.  All 5 of his reported attacks were against me.  He hit other people who didnt rport him.
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Cavalieres Huey Newton defending the other teams fortifications...
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the log of an example of Cavalieres Huey Newton defending the fortifications...
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their fort...
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Jar of Chaos defending the enemy fortifications...
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johnnys of chaos attacking teammates who wanted to end the delaying by killing the boxes...
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johhnys of chaos & rhyden... johnny spawning without weapons, one example (of several) who left the server for siege.
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ryden defending the enemy...
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« Last Edit: January 13, 2012, 09:24:08 pm by seddrik »

Offline Kreczor

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Re: Multiple Team attackers/delayers
« Reply #1 on: January 13, 2012, 09:17:33 pm »
Use F12 to print screenshots to your steam folder.

Feel free to lock your thread and post your pictures in the thread I made a couple minutes ago so we don't have multiple threads for the same offense.
http://forum.c-rpg.net/index.php/topic,24009.0.html

I wouldn't be offended if you chose not to do so however :)
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