Well, i don't know if i'm the only one that noticed triple-quad text even with few players in siege servers. in the stronghold thread, chadz said that spawned siege stuff gets only visually removed but is still stored filling server resources.
Can this be the cause of sudden spikes, unregistered blocks/swings and triple-text chat? if yes, could we set siege servers to automatically reboot at a given time? (example a scheduled 7:00AM reboot everyday).
i think could keep the servers fresh, clean and solve lag-related problems.
devs, enlighten us.