Author Topic: Skullgirls  (Read 522 times)

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Offline Zandieer

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Skullgirls
« on: November 05, 2011, 03:13:39 pm »
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http://skullgirls.com/game/faq/

Anyone heard of this game? :D It's a neat 2D fast-paced fighting game, which has several interesting features and pretty nice graphics and animation, due to be released early 2012 for PS3 and Xbox360.

Here's a list of it's features:

    Skullgirls features the most frames of animation per character of any fighting game, hand-drawn at high resolution and enhanced by real-time lighting courtesy of a powerful 3D engine
   
    Classic six-button play gives characters a huge variety of attacks and special moves
   
    With the Variable Tag Battle system, players can pit mismatched teams of one, two or three characters against one another
   
    Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
   
    A robust anti-infinite combo system keeps competitive play free of abusive tactics
   
    Robust tutorials and an AI designed to teach eases new players into the traditionally intimidating fighting game genre and helps you improve from there
   
    Official GGPO netcode ensures lag-free fighting online
   
    A stunning soundtrack by Castlevania: Symphony of the Night composer Michiru Yamane draws you into the game’s unique “Dark Deco” world

A gameplay video: http://www.youtube.com/watch?v=_ryxx8iIf3A&hd=1
along with trailer for my favorite character, Peacock : http://www.youtube.com/watch?v=QYlqHDqwNRo&hd=1

Offline LordBerenger

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Re: Skullgirls
« Reply #1 on: November 05, 2011, 03:16:22 pm »
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Aww ffs i was expecting some hot alternative clothed girls awww

U RUINED IT! Now gotta find some Goth Porn.
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Offline Teeth

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Re: Skullgirls
« Reply #2 on: November 05, 2011, 03:22:11 pm »
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Actually I expected some weird girl pics too.

It looks very feminist, I hope there is some overpowered male character too, to beat these women back to the kitchen.

Offline Leesin

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Re: Skullgirls
« Reply #3 on: November 05, 2011, 05:35:09 pm »
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In all honesty, after reading some of the OP, I was hugely dissapointed when I saw footage of the gameplay lol. That kind of game just does not keep my attention for more than 5 minutes nowadays, sadly.

Offline Tears of Destiny

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Re: Skullgirls
« Reply #4 on: November 05, 2011, 06:10:23 pm »
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While the artistic style is interesting, I think I would rather play BlazBlue.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.