Author Topic: The weight wpf reduction limit  (Read 619 times)

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Offline Fluffy_Muffin

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The weight wpf reduction limit
« on: October 18, 2011, 10:27:13 pm »
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I have this gear

Skullcap 0.5 X 3 = 1.5 kg
Blue gamberson = 2.5 kg
Mail mittens 0.3 X 2 = 0.6 kg
Rus shoes 0.3 kg

Heavy bastard sword 2 kg (does your weapon count in this ?? )

Armor total = 4.9 kg + heavy bastard ?? = 6.9

So my question is: Does the weapon weight count in the weight wpf reduction and more importantly : What is the exact limit of armor you can have before the weight wpf reduction kicks in?
« Last Edit: October 18, 2011, 10:28:53 pm by Fluffy_Muffin »
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Offline Tears of Destiny

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Re: The weight wpf reduction limit
« Reply #1 on: October 18, 2011, 10:33:15 pm »
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Weapons do not count for wpf reduction, I am pretty sure everyone can agree on that. As for armor weights, field tests have shown a number little over 7 can reduce it for Archery, but for everything else I don't think anyone else has posted conclusive evidence.
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Offline Fluffy_Muffin

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Re: The weight wpf reduction limit
« Reply #2 on: October 18, 2011, 10:42:09 pm »
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Yea i think im safe with this 4.9 kg build but i would like to add better boots to my mix so a defenite answer on the limit would be much apreciated, perhaps waltf4 made a thread on this waaay back?
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Offline Kryser

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Re: The weight wpf reduction limit
« Reply #3 on: October 19, 2011, 12:08:06 am »
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No gafferjack made the wpn prof reduction posts
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