Please keep in mind that the earlier active attacks versus props and versus players are two seperate things. One can be tweaked while the other can stay as it is now. Which is what I think that should be done. The collison for props and ground is somewhat okay. The earlier active attacks should be made less early active. Not like it was before, but in between the situation now and to old situation.
You would still have to watch where you swing, but atleast you won't have to worry about hitting people behind you or out of your view. It would also compensate for the retarded animations we have. In close quarters someone with a long weapon would use more compact swings, we can't do that, we swing completely horizontal always.