Author Topic: reduce heavy gauntlets cost  (Read 1333 times)

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Offline Xant

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Re: reduce heavy gauntlets cost
« Reply #15 on: December 24, 2011, 07:13:53 pm »
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Gloves affect WPF more but the weight doesn't get multiplied when running speed is considered, afaik. Otherwise they might as well have the multiplied weight on the website. But yeah, I don't really see the problem. Unless you're cav or an archer you should be able to wear anything you want and be able to upkeep it.
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Offline Dezilagel

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Re: reduce heavy gauntlets cost
« Reply #16 on: December 25, 2011, 04:57:48 pm »
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Gloves affect WPF more but the weight doesn't get multiplied when running speed is considered, afaik. Otherwise they might as well have the multiplied weight on the website. But yeah, I don't really see the problem. Unless you're cav or an archer you should be able to wear anything you want and be able to upkeep it.

Yeah, that's what my sloppy use of parenthesis were trying to explain, in vain :P
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