Author Topic: No More Room in Hell - Free Zombie Shooter From Source  (Read 2222 times)

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Offline Overdriven

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #15 on: November 01, 2011, 08:51:08 pm »
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kick + kick + kick + kick + kick + kick + cutscene + kick + kick + kick + babe in bikini + kick + kick = Dead island gameplay
Kicks now take away from stamina...

Offline Henry_Broodsonson

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #16 on: November 01, 2011, 11:47:43 pm »
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I was waiting some time for the zombie thread to appear. This thread is three weeks old already.

Offline Nessaj

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #17 on: November 02, 2011, 03:09:07 am »
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Looks interesting. Will download.

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Offline Oberyn

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #18 on: November 02, 2011, 09:27:53 am »
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Couldn't connect to either of the 2 servers that were up at the time. So I downloaded Zombie Panic and played that instead.
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Offline Vibe

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #19 on: November 02, 2011, 10:21:49 am »
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Zombie Panic Source is so fucking epic :D

But this one looks great too, any first impressions yet?

Offline Ozin

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #20 on: November 02, 2011, 10:44:47 am »
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Lots of potential. Clearly a beta though, with all it's bugs. Hopefully the next patch will remove the random (and quite frequent) crashes that some players get.

The hit-boxes are quite fucked up. This is supposed to be fixed in the next patch.

It's damn challenging. I highly recommend playing this with friends over teamspeak or the ingame voip.

Offline Belmont

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #21 on: November 02, 2011, 06:32:44 pm »
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Change log for the upcoming 1.01 patch:

-Cleared out config_default.cfg except binds (fixes crash when changing maps)
-Fixed godmode when mp_friendlyfire is 0
-Rewrote shaders to be more efficient and prevent crashing
-Fixed viewmodel particles (and flashlight) appearing wrong to an observer
-Tweaked default values of map length, overlord despawn timeout
-Player names should now always appear above the player's head
-Friendly fire damage has been reduced (which is now a convar, sv_friendly_fire_factor)
-Players will not incorrectly turn now if killed by another player (only if killed by headshot by another player)
-Load screen should now show the background for the correct map
-Fixed phalanx bottle orientation on hip
-Fixed phalanx bottle not being removed after being used (causing the floating pills)
-Screen shader effects can be disabled by turning off "nmrih_screenspace" ConVar
-Fixed sv_realism damage
-Decreased cl_npc_interp to 0.1
-Made mp_timelimit 0 mean infinite time on the map
-V and MOUSE3 swapped in config_defaults (VoiceChat = V & Mouse3 = Bash)
-Auto kick players that are idle for x amount of time (set by convar, typing / navigating ui does not count towards activity)
-Implemented Vote Kick / Vote Ban systems
-Added brush entity (func_ff_blocker) that prevents friendly fire for players inside of it
-Fixed two female zombie sounds that were looping
-All zombie hitboxes have been rebuilt
-Lump allocation errors should now be fixed

(don't forget to turn off something along the lines of "show maps" in the server browser, otherwise you will only see 2-3 servers)

Offline Misan

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Re: No More Room in Hell - Free Zombie Shooter From Source
« Reply #22 on: November 02, 2011, 07:05:36 pm »
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Don't download this until like 5 patches from now, it's currently god awful. Assuming you can find a server that doesn't have a teammate spawn killing your whole team, the actual game is almost funny in it's 'badness'.
Troll complete. It is offensive to me and I would like you to change it.
If it is not changed I will do everything in my power to see you banned from both the game and forums.