Author Topic: Weak doors on the first round  (Read 331 times)

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Offline Slamz

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Weak doors on the first round
« on: September 23, 2011, 12:09:02 pm »
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I'm sure this is a known bug but I couldn't find a thread on it in here (searched on "weak doors" and "first round").

For the record, the first round of every siege map has doors with unusually low health, resulting in a nearly guaranteed attacker win.


Can there be some elevated priority on this issue?  Seems like a fairly straightforward problem to address and those of us who like siege have been having to deal with it every day we play.  Apparently the bug has been around for months now.  I'm sure it's not a high priority but it is pretty annoying.

It would be especially lovely if the first round's lack of banner balance could be addressed at the same time.  Maybe after a new map loads, there's a 15 second "loading" period, then a map reset with banner balance, both to fix the doors and to banner balance the teams....
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