-->
Unusable weapon
-->
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
cRPG Now On
Twitter
- Follow/Like/Retweet!
Home
Chat
Help
Search
Login
Register
cRPG
»
cRPG
»
cRPG Technical problems
»
Unusable weapon
Print
Pages: [
1
]
Author
Topic: Unusable weapon (Read 443 times)
0 Members and 1 Guest are viewing this topic.
Karmazyn
Peasant
Renown: 9
Infamy: 45
Unusable weapon
«
on:
September 20, 2011, 11:10:47 am »
0
When someone is near, like behind you, your weapon start to bounce, you cant use it then.
Enemy peasant need only stay behind you and you are weaponless.
Logged
Si Deus Nobiscum quis contra nos
bredeus
Earl
Renown: 392
Infamy: 85
there must be Peace
Faction: Templars since 1096 AD
Game nicks: Templar_Brede
IRC nick: Brede
Re: Unusable weapon
«
Reply #1 on:
September 20, 2011, 12:01:40 pm »
0
It is not a bug
Logged
visitors can't see pics , please
register
or
login
Print
Pages: [
1
]
cRPG
»
cRPG
»
cRPG Technical problems
»
Unusable weapon
\n\t\t\t\t\t\t\t\t\t
<' + '/div>\n\t\t\t\t\t\t\t\t\t
%body%<' + '/textarea>
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t<' + '/div>\n\t\t\t\t\t\t\t\t<' + '/div>', sTemplateSubjectEdit: '
', sTemplateBodyNormal: '%body%', sTemplateSubjectNormal: '
%subject%<' + '/a>', sTemplateTopSubject: 'Topic: %subject% (Read 443 times)', sErrorBorderStyle: '1px solid red' }); aJumpTo[aJumpTo.length] = new JumpTo({ sContainerId: "display_jump_to", sJumpToTemplate: "
Jump to:<" + "/label> %dropdown_list%", iCurBoardId: 9, iCurBoardChildLevel: 0, sCurBoardName: "cRPG Technical problems", sBoardChildLevelIndicator: "==", sBoardPrefix: "=> ", sCatSeparator: "-----------------------------", sCatPrefix: "", sGoButtonLabel: "go" }); aIconLists[aIconLists.length] = new IconList({ sBackReference: "aIconLists[" + aIconLists.length + "]", sIconIdPrefix: "msg_icon_", sScriptUrl: smf_scripturl, bShowModify: true, iBoardId: 9, iTopicId: 16257, sSessionId: "6b9bc028b7f9b3d137d312c05ccc826c", sSessionVar: "a5635da1", sLabelIconList: "Message Icon", sBoxBackground: "transparent", sBoxBackgroundHover: "#ffffff", iBoxBorderWidthHover: 1, sBoxBorderColorHover: "#adadad" , sContainerBackground: "#ffffff", sContainerBorder: "1px solid #adadad", sItemBorder: "1px solid #ffffff", sItemBorderHover: "1px dotted gray", sItemBackground: "transparent", sItemBackgroundHover: "#e0e0f0" }); } var oVotePost = new PostVoting({ sSessionVar: "a5635da1", sSessionId: "6b9bc028b7f9b3d137d312c05ccc826c", iBoard: 9, iTopic: 16257, sButtonSet: "_3", sVoteDownAlt: "Vote Down", sVoteUpAlt: "Vote Up", sVotedDownAlt: "Voted down.", sVotedUpAlt: "Voted up.", sVotedDown: "You have voted this post down. Click to un-vote.", sToVoteDown: "Click to vote this post down.", sVotedUp: "You have voted this post up. Click to un-vote.", sToVoteUp: "Click to vote this post up.", sNoVoters: "No one has voted.", sScriptUrl: "https://forum.c-rpg.net/index.php?PHPSESSID=0tlsbjaapo4s1rnnkigaevtir9&", sImagesUrl: "http://forum.c-rpg.net/Themes/actualism_202/images" }); // ]]>-->