Author Topic: Attackers need be teleported and lose 25-50% of troops/gold/equipment qif lose  (Read 1657 times)

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Offline CrazyCracka420

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See this still isn't be addressed...so much for testing strategus issues and getting them fixed in a timely fashion.  Guess all the devs are on vacation.
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Offline Hauptmann

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Right now its been increasingly abused to attacka nd use QMR, and will be even more so with high upkeep.  The best solution si to fix it so that attackers get teleported like defenders when they lose and lose 25%-50% of their troops, gold, and equipment when they retreat, lose, or run out of time.  Currrently some clans just atatck witha  different force after qmring with first force and then the first group does the same when the secodn group QMRs to allow permanent lockdown by instantaneously attacking as soon as the last battle completes with no harmful consequences other than losing 1-2 soldiers.  Please fix these highly exploitable features.

For complaining about exploits so often you seem to have no problem utilizing their advantages.
Never again.