Poll

Do the new repair values improve or harm from your gameplay experience?

The new repair values are excellent, and are good change for the game
18 (14.3%)
The new repair values are good, and are a decent change for the game
7 (5.6%)
The new repair values have no effect on my gameplay experience
15 (11.9%)
The new repair values were a poor decision, and were a poor change for the game
42 (33.3%)
The new repair values are terrible, and have ruined my gameplay experience
44 (34.9%)

Total Members Voted: 126

Author Topic: New repair values are much too high  (Read 4474 times)

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Offline Baggy

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Re: New repair values are much too high
« Reply #45 on: August 10, 2011, 04:50:20 pm »
0
i get your point too, but the point is(lol) that if you are an archer and you take that equipment you have the best possible, if you have 31k as cav, you are almost seen as a freaking peasent and you can't do a lot of damage(ofc there are people who can, but most can't)
What all you really need is a Courser/Arabian and a Heavy alnce and your good to go.
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Offline Wookimonsta

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Re: New repair values are much too high
« Reply #46 on: August 10, 2011, 04:54:00 pm »
+1
i dunno what you are all whining about.
my equipment is worth ~80k

Great Helmet
Lordly Cuir Builli over Mail
Mail Gauntlets
Splinted Greaves
Spirited Courser
Masterwork Danish Great
Heavy Lance
(Sometimes a shitty shield)


Now i do lose gold, but its not that bad, in 1 hour i sometimes lose 5-10k yeh, but i can usually reclaim it with an hour of x5. If not if i drop to low i get cheaper equipment and grind some money. (Sometimes nice allies send me some too )
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Offline Tears of Destiny

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Re: New repair values are much too high
« Reply #47 on: August 10, 2011, 05:00:15 pm »
0
Wookie, what is the cost Without counting the heirloom price inflation?

My archer outfit says it is about 30k but if I calculate it only using standard prices since looms do not increase upkeep, it is actually 12k.
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Offline Glyph

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Re: New repair values are much too high
« Reply #48 on: August 10, 2011, 05:08:47 pm »
0
Wookie, what is the cost Without counting the heirloom price inflation?

My archer outfit says it is about 30k but if I calculate it only using standard prices since looms do not increase upkeep, it is actually 12k.
lol, and wooki, losing 10 is a lot, maybe not in your eyes, but it is. and i don't have x5 for an hour on a daily bases, neither do you i think
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline Wookimonsta

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Re: New repair values are much too high
« Reply #49 on: August 10, 2011, 05:09:17 pm »
0
Wookie, what is the cost Without counting the heirloom price inflation?

My archer outfit says it is about 30k but if I calculate it only using standard prices since looms do not increase upkeep, it is actually 12k.

~70k apparently, with no looms


lol, and wooki, losing 10 is a lot, maybe not in your eyes, but it is. and i don't have x5 for an hour on a daily bases, neither do you i think

yeh i do, get 20-30 shog-imeanbyzantium guys on side and watch the x5 roll in :)
Quote
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
Quote
<dexxtaa> I just saw nakey ladies and I left
Quote
<@Fasader> dexxtaa is clearly gay

Offline Glyph

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Re: New repair values are much too high
« Reply #50 on: August 10, 2011, 05:22:22 pm »
0
~70k apparently, with no looms


yeh i do, get 20-30 shog-imeanbyzantium guys on side and watch the x5 roll in :)
damn, i want that too! :evil:
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Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)

Offline Gurnisson

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Re: New repair values are much too high
« Reply #51 on: August 11, 2011, 05:40:29 am »
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That's a total 41905, tbh I don't believe that at all

I often get chadztext and usually help my team to good multipliers though.
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Offline CoWorm

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Re: New repair values are much too high
« Reply #52 on: August 11, 2011, 06:16:26 am »
0
Using 34906 worth of gear at the moment and no problems what so ever, only time I was sweating abit was when I bought some looms and ended up with 9k left, was abit close to 0 a few times. Other then that gain moneys over time, no problem.

Highest I've been gear wise after patch was around 39k, and still made money steadily.

Offline Rogue_Eagle

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Re: New repair values are much too high
« Reply #53 on: August 11, 2011, 09:42:24 am »
0
I was dressed in peasant clothes and using a crap sword and bow and still losing money.

My friend cant even maintain 13k worth of equipment.

SO SO SO SO SO hard for stf chars to get equipment.

When I joined this game what drew me to it was everyone running around in cool armour and carrying cool weapons. Now it just seems to be an exercise in budgeting and I can't have fun when I'm worrying about money all the time.

« Last Edit: August 11, 2011, 09:47:37 am by Rogue_Eagle »

Offline Leshma

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Re: New repair values are much too high
« Reply #54 on: August 11, 2011, 11:17:15 am »
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You're lying. I'm running aroung in rags and Great Long Axe and just yesterday I made over 50k gold. I've never lost more than 900 gold which is upkeep price for my weapon. I could maintain that with steady x1...

Offline Rogue_Eagle

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Re: New repair values are much too high
« Reply #55 on: August 11, 2011, 12:23:29 pm »
0
no I'm not lying. Remember its all probablity based, you were probably just lucky.

Offline Duke

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Re: New repair values are much too high
« Reply #56 on: August 11, 2011, 12:50:30 pm »
0
@Leshma and @Rogue_Eagle

Rogue_Eagle also stated they use a bow, that's probably what is draining their money. 
It may be skewed observation, but my expensive items seem to break a hell of a lot more than my junk items.

Offline Glyph

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Re: New repair values are much too high
« Reply #57 on: August 11, 2011, 12:56:34 pm »
0
with x1 you'll lose money even with 16k on equipment, but you don't have x1 on average, you have about x1.9 on average, so yes, sometimes you lose 5-0 for 3 games in a row, and that pisses me off too, but i also get x5 for 2 games pretty often, and i don't play with 20 friends that all own in a game such as wookimonster or somethin, i don't make the difference of winning or losing every game either. so just have some backup money for those "3 games of x1" occasions, and don't say you keep losing money with 15k of equipment, because it's not true, not even as an archer.
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Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)

Offline MrShine

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Re: New repair values are much too high
« Reply #58 on: August 11, 2011, 05:01:45 pm »
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I've never had problems with the upkeep system until just recently, and that's because of arrows and the archery upkeep overnerf.

1h/shield during the new upkeep system was just fine: work low-mid level armor and I made money - slowly but surely over time.  Every now and then I'd don heavy armor during x4s and x5s or use a mount, and that wasn't maintainable but that's how it goes.


Then I switched to archery... and am burning through cash wearing scraps for armor, a horn bow, a decent 1 hander, and bodkin arrows. It's really the arrows that seem to kill it, for no logical reason. 

The biggest irony is that I can go horn bow 2x bodkins and a simple melee weapon and hemorrhage money, or I can go horn bow, 1x arrows, and wield a BEC or some other high end 2 hander, and I'll make money slowly.  I mean, isn't that in part what this whole upkeep thing was about, to prevent stuff like that, or at least the ease of that?

TLDR: Revert arrow upkeep cost/break chance changes, they are prohibitive and silly.
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