Author Topic: Opening helmet visor.  (Read 887 times)

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Offline Kalp

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Opening helmet visor.
« on: July 23, 2011, 09:46:34 pm »
+3
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Open
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Just press "p" to open or close the visor, 5 seconds interval between using a script.

What do you think ?
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Offline Ronin

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Re: Opening helmet visor.
« Reply #1 on: July 23, 2011, 10:03:22 pm »
0
I think "WOAAW MAN!"

but is this possible? will game engine allow this?
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Offline Kalp

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Re: Opening helmet visor.
« Reply #2 on: July 23, 2011, 10:16:15 pm »
-1
Yes. My friend did this for special module on event "Grunwald 2011".
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Ronin

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Re: Opening helmet visor.
« Reply #3 on: July 23, 2011, 10:20:04 pm »
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Then it is very very good. Actually I've just remembered that in PWmod the changing the armor/appearance in-game was possible by buying new equipment from shops. So it is very good.
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Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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Offline gazda

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Re: Opening helmet visor.
« Reply #4 on: July 23, 2011, 10:54:35 pm »
0
yes i can see how it could work, and looks great, but i think it shouldnt get implemented couse there arent any situations in which it could be usefeull in crpg, it definitly looks cool, but i dont see it usefull in this mod
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Offline Dexxtaa

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Re: Opening helmet visor.
« Reply #5 on: July 23, 2011, 10:59:15 pm »
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yes i can see how it could work, and looks great, but i think it shouldnt get implemented couse there arent any situations in which it could be usefeull in crpg, it definitly looks cool, but i dont see it usefull in this mod

I was wondering the same thing.

But after a bit of thinking, I realize I don't care for utility. The pretty factor is enough for me ^_^
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Offline Hunter_the_Honourable

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Re: Opening helmet visor.
« Reply #6 on: July 24, 2011, 11:09:08 pm »
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would be cool to add in if people choose to use it or not plus that armor looks nice to!
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Offline Wookimonsta

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Re: Opening helmet visor.
« Reply #7 on: July 25, 2011, 11:04:07 am »
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and for those that don't have a visor to open, it takes off the helmet.
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Offline Fluffy_Muffin

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Re: Opening helmet visor.
« Reply #8 on: July 25, 2011, 12:55:01 pm »
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Cool stuff +1
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