Author Topic: Test Siege Discussion  (Read 2291 times)

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Offline Jarlek

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Re: Test Siege Discussion
« Reply #15 on: July 27, 2011, 05:35:55 pm »
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notice how it says test siege. noone attacked a castle, it was a mock battle to test stuff out for chadz that he gave people troops and set it to a map. It was just a big QA test for him.
And this was something I should have understood from a simple "test siege"? What I thought was that someone attacked a castle in strat to check out how it works. No need to be so hostile.
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Offline Elerion

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Re: Test Siege Discussion
« Reply #16 on: July 27, 2011, 05:43:21 pm »
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How was he hostile?

Offline Remy

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Re: Test Siege Discussion
« Reply #17 on: July 27, 2011, 05:47:19 pm »
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He did not include enough smiley faces...
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Offline Panoply

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Re: Test Siege Discussion
« Reply #18 on: July 27, 2011, 05:51:18 pm »
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Not sure how badly hills affected siege towers, but in real life, siege towers were also pretty useless on hills.

Offline PhantomZero

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Re: Test Siege Discussion
« Reply #19 on: July 27, 2011, 06:11:04 pm »
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It would have been different if chadz hadn't set up the siege event and map for the purpose of testing the siege equipment   :P

This was definitely a "ladder" castle and not a tower one.
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Offline legionarei

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Re: Test Siege Discussion
« Reply #20 on: July 27, 2011, 08:05:59 pm »
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Avant-garde modern art siege towers forever.

I know this is probably way beyond the ability of the code but it would be really nice to have say - an item that gave ONE PERSON the ability to operate equipment. I was kinda busy soaking up arrows and trying to keep Gaga from being killed (horribly) but one of the big problems was everyone thinking they were "helping" and messing with the equipment. If battle commanders could buy a certain amount of the control items and assign them to siege commanders it might help with the random team member messing around with the stuff.

This may have been more of an issue since both sides recruited anyone they could get and wouldn't happen in a more organized army, but it might still be helpful to think about.

Offline Warcat

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Re: Test Siege Discussion
« Reply #21 on: July 27, 2011, 08:27:49 pm »
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Yeah, the issue with many people operating is purely an organization issue. I don't think anything needs to be made to fix that.
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Offline dodnet

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Re: Test Siege Discussion
« Reply #22 on: July 27, 2011, 08:38:24 pm »
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The logic of war seems to be that if a belligerent can fight he will fight.

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