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Messages - elleryss

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1
Beginner's Help and Guides / Re: Alt when you skip the fun
« on: September 20, 2011, 06:00:59 pm »
Hehe didn't know if that was possible, guess it is. Thanks alot!

2
Beginner's Help and Guides / Alt when you skip the fun
« on: September 20, 2011, 05:26:25 pm »
Hey, if you skip the fun and make that character your main, are you able to make an alt and level him up ?
Couldn't find much info about is sorry if i'm just blind :-)

Thanks in advance

3
Spam / Re: Let's Make cRPG a Trollier place --Panis--
« on: June 27, 2011, 09:25:06 pm »
+1

4
Suggestions Corner / Re: New game type, Kill the King!
« on: June 27, 2011, 06:11:17 pm »
Good idea

5
How about build in navigation in your horse  :lol:
other then that good idea imo

6
Suggestions Corner / Re: kill points, ranking system
« on: June 27, 2011, 12:02:08 pm »
If you think correctly, the system i posted does not have to do anything with how good you are in game, it only determins how long you have been active by translating your kills into a ranking.
Beeing able to kill more will result in beeing able to reach a higher rank faster but does not mean your good or bad.

Your saying k/d ratio is the same as the amount of kills based on the ranking system i pruposed which is a bad translation for my suggestion

because K/D ratio DOES show wether your good or not killing people and killcount does not.

To come back to you, your saying my suggestions are stupid, your the only one beeing stupid to judge people of their opinions.
Taking ideas from other games does not make you want to turn one game into the game you have the suggestion from.

7
Suggestions Corner / Re: kill points, ranking system
« on: June 27, 2011, 11:15:47 am »
I never mentioned a K/D ratio in the first place i mentioned a kill points system which registrates your amount of kills and gives you a certain rank based on that.
Also your commend is rediculous by saying i should back to wow to grind, CRPG is an rpg mod for Mount & blade which includes GRINDING, adding a rank system
is only an add for what the mod does already. If you don't understand this and your only reaction is that i should go back to a previous game ( which has great succes because of its feautures )
I suggest you should go back to the kindergarden and don't commend at all.

8
Suggestions Corner / Re: Sea Battles for Crpg
« on: June 27, 2011, 10:49:28 am »
how bout space battles!?!?!?!?!

joking, great idea

9
Suggestions Corner / Re: New horses
« on: June 27, 2011, 10:47:41 am »
More variability in armour /weapons / horses is always important for people to try new looks, try new things.
I think this is one of those things and should be added :)

10
Suggestions Corner / Re: kill points, ranking system
« on: June 27, 2011, 10:45:25 am »
Well the idea is from FPS games (I actually got it from World of warcraft) but the genre really fits in mount & blade because you build up a name,
 a reputation among the server and I think it would be great to add rankings to this even though its not giving you anything special,
 its something that rewards you for playing and shows off how much work you invested in your character.

11
Suggestions Corner / kill points, ranking system
« on: June 24, 2011, 03:40:08 pm »
Basically a sort of existing idea of other games which imo would be a fun and nice feature for crpg.

Kill points,

For every player you kill you earn kill points, with these kill points you earn in game ranks, a small icon in front of your name.
These ranks help you in no way of stat increase or what-so-ever, they only stand for your dedication to CRPG and are a medal to all the slaughter you've done.

Back to the kill points, you will earn slightly more kill points for killing someone with a high rank then someone with a low rank, see it as a sort of bounty.
Also, the amount of kill points you get for killing people in battle are a higher rate then in siege.

example of how the ranking system would work (these rankings would have their own individual name, i just named them rank)

rank 1 reqruires 50   kill points
rank 2 reqruires 100 kill points
rank 3 reqruires 200 kill points
rank 4 reqruires 400 kill points

ETC, for a total of 10 or 20 levels, when you kill someone who has a low ranking you will earn 1 kill point, mid ranking 2 kill points, high ranking 3 kill points, see it as a sort of bounty.

Every rank has its own icon which will display in front of your ingame name on scoretab.
Again, this gives NO advantage in game it just shows how maney people you have slaughtered.  FAME

I would like to hear some opinions  :rolleyes:

12
Suggestions Corner / Re: Falling off horse damage..
« on: June 24, 2011, 03:07:13 pm »
When a rider has his horse killed does he get fall damage? Well he should.
Also his weapons should fall near the horses body.
Thnx

makes sence, you also take damage when a horse hits you at full speed so why not take damage when falling off your horse at full speed.

13
Suggestions Corner / Re: Off cuttable body parts
« on: June 24, 2011, 01:37:57 pm »
^ lol

14
Suggestions Corner / Re: Off cuttable body parts
« on: June 24, 2011, 10:59:11 am »
you make me lol so hard  :lol:

15
Suggestions Corner / Re: Off cuttable body parts
« on: June 24, 2011, 10:51:13 am »

One thing that's got me better immersed into the violent and brutal world of Fallout 3 and Fallout New Vegas was because of the limbs and heads being able to explode or cut off, but considering this game is rated T for teen (13+), a disclaimer for the worried parents is probably needed if ever developed :)

If it gets too intense, at the body cutting part we maybe could find another way to attach more physical damage to your enemy's, think of just open wounds, smashed arms etc.

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