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Messages - Comrade_Temuzu

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1
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 17, 2011, 06:23:31 pm »
That I did not know. Ill fix it tomorrow. Kinn just mentioned BRD so I thought theyre a clan of their own.

2
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 17, 2011, 03:49:58 pm »
I added Fisdnar before that post Kinn, sorry :lol:

Alright, thank you very much for all the help, heres the updated version. I believe its fairly accurate, though feel free to correct me if Im wrong.

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(click to show/hide)

3
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 16, 2011, 01:15:00 pm »
How do you guys find out the factions that own the territories and stuff? Im having a hard time updating this, would be really useful to know.

Working on a new version, Ill try to make it as correct as possible.

4
Scene Editing / Re: Siege: Chalice of the Desert FINAL VERSION RELEASED
« on: August 15, 2011, 10:36:56 pm »
Ive added two ladders, and a backdoor, but the defenders can simply abandon the walls and defend the bridge.

It needs to be gametested, Ill upload the new version tomorrow.

5
Scene Editing / Re: Siege: Chalice of the Desert FINAL VERSION RELEASED
« on: August 15, 2011, 11:33:29 am »
Alright, Ill move the siegetower about 50% closer, but I reckon I need to make it look good, so I will move the encampment closer aswell. Shouldnt be a problem, this way the attackers can attack the defenders even faster, which infact may generate a new problem, defenders not getting into position fast enough, the attackers can just raise the ladders as soon as they spawn which means they can assault and overtake the walls before the defenders even get over the bridge.

Interesting, I will look into this once I get home, Im thinking of maybe making a barracks or something near the walls, where a part of the defenders can spawn, but then the defenders could spawn behind the attackers, which Ive found isnt much fun. Other way is to move the attackers to all spawn in the encampment, but that means they need to walk for a longer path.

Two ladders sounds about right, on both sides of the gatehouse, to be raised on the towers, as the walls are "spiked", preventing ladders to be used. I will probably add another way in the castle, using a backdoor on the left side of the wall (From attackers POV), which leads into the town itself, and from which the attackers may proceed to the walls, marketplace and bridge.

6
Strategus General Discussion / Re: Strategus FAQ
« on: August 14, 2011, 11:22:36 pm »
Question: Why does nobody own any towns? Not coded in yet or people are just too afraid to attack?

7
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 14, 2011, 11:19:36 pm »
Yes it is :|

(click to show/hide)

I checked Strategus, and well, the map isnt the one Taleworlds has created, they changed the location of a few places it seems, for some random reason. My map is based on the Taleworlds map, only the territory ownership is from Strategus.

Cheers for pointing that out though, I never noticed such a thing.

8
Scene Editing / Re: Siege: Chalice of the Desert FINAL VERSION RELEASED
« on: August 14, 2011, 11:15:33 pm »
Ah, so you did try it? Cool. So more ways to attack you say? I can make that happen. Moving the tower closer might be a good idea aswell.

Off the top of my head Im thinking some ladders would be apparently a good idea? I believe I can make a backdoor entrance aswell.

Cheers, Ill shoot you a PM once I have an updated version. Thanks for trying it :wink:

9
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 14, 2011, 05:30:12 pm »
Nice. Maybe it's not so cool like hexagonal map (Noctovigant) or Thovex map but it's easy and fast to make changes.
Fun story, Ive actually made a hegaxon map of Calradia a few years back :lol:

10
Scene Editing / Re: Map Ideas
« on: August 14, 2011, 05:29:03 pm »
Maybe he doesnt want to/know how to.

Anyway, at the moment its so hard to get your maps on the servers as it is that Id rather make scenes for other mods. Atleast until the map I made gets in the servers.

11
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 14, 2011, 04:38:52 pm »
More, this time I have written the names of the provinces in aswell.

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12
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 13, 2011, 10:14:43 pm »
 :lol:

13
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 13, 2011, 10:04:48 pm »
Im uploading a smaller version for you with smaller screens. Just a sec :wink:

EDIT. Here it is.

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14
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 13, 2011, 06:50:29 pm »
Neat, I wouldnt mind :P Hope this doesnt make it feel like your job isnt appreciated, because it is :wink:

Owns, mind if a use this for a project.  Full credits of course if I decide to finish it
Hmm, why not. PM me whats it about.

Also, new version. Warning: Big picture.
(click to show/hide)

15
Diplomacy / Re: Strategus Territorial Map (Need help with factions)
« on: August 13, 2011, 05:25:52 pm »
Ah, thanks. How did you figure them out?

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