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There's actually a simple solution to this. Having a % allowed of archers and throwers in the teams. Past this %, extra people see their bows/throwing weapons disabled. No need to nerf them more this way, and you won't see half of your team going archer anymore.
Cool logic bro, I don't follow though. 2handers = need to manual block. Faster 2handers = harder to manual block.
1 Question is it normal that i hit an Courser 3 times with my Long Bow in the Chest and he is still alive??Or is that the -1 Piecing damage now??
I Played my Archer and the Arrow speed seems a bit slower so it becomes that i Hit an Teammate instead of the Enemy if i shoot into an Meele Fight!
(But maybe i have only a bad day)^^
And make it possible to block all 2handers even half-asleep. Which is my major gripe with any "decrease 2h speed" suggestions... it makes blocking too easy.
i dunno why it hasnt happened yet + and archers could play themselves in their brokenness and happiness
except that its not. While i dont full agree with the OP, i will say that banner balance does the exact opposite of balancing teams. 9/10 times the clan that owns the server(and as such has the most members on) is going to be the team that wins 75% of the rounds.
Yeah because my 2k armour is equal to my plate that is collecting dust not being worn. (I use 1h / shield too!)
Honestly please read what has been posted before writing something, I am getting so tired of %&$^*%$ R#T@RD#D children like you.
How about 18,381, after the horse is removed? That's what you're calling high-end gear? Again... wow.
Ok, done here. Thanks for the input!
I already talked with chadz about it and he wasn't for it at all, saying it was like that before and he doesn't wanna go back to that reward system (which in imo was the most fair system possible)
If you're lvl 10 and kill a lvl 30 , you should get more XP than right now, where a peasant camp spawn with his x5 and you,re fighting to make your team win and even with kills you still make less than him...