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Messages - Deathwind

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1
General Discussion / Re: Average Player Health and Armor?
« on: January 19, 2011, 04:48:32 am »
Is the character planner updated to support the new WPF levels?

2
I made alts to try other classes, but I like being a lulzy jack of all trades. I don't get all that many kills, but I don't play seriously anyways.
Right now, Zelos is a 1h/polearm/archer hybrid. 1 pd, I can atleast get circling horse archers with a hunting bow.

3
General Discussion / Re: Archers.
« on: January 18, 2011, 05:30:37 pm »
Yeah, well, some people just kind of play mindlessly. I do, sometimes. Especially when I break out the plate with a long dagger. 8)

TKs will happen in a game that allows friendly fire.

4
General Discussion / Re: Archers.
« on: January 18, 2011, 05:12:22 pm »
So if my crosshair is 1cm big and i aim at a enemy, then a teammate is whirling around said enemy obviously winning the duel, are you gonna shoot at the enemy and say it was stray when it hits your teamate in the face?
The only time I shoot into a "melee battle" is when the foe is backpedaling predictably, the parties of the fight are not skilled at footwork and stagnant in their sides, or if I can assure a clear shot of the foe.

5
General Discussion / Re: Archers.
« on: January 18, 2011, 04:59:30 pm »
Stray as in, every arrows that misses the intended target.

6
General Discussion / Re: Archers.
« on: January 18, 2011, 04:46:11 pm »
If it's a stray arrow, then it was not intentional at all. That kind of stuff happens. I get TK'd most by melee team mates than ranged team mates.

7
General Discussion / Re: .211 unlisted changes list
« on: January 18, 2011, 04:38:11 pm »
It's very minor, but tbh if an archer fires all of his shots in one round, he's probably been sitting in the back of the map for too long.

8
General Discussion / Re: .211 unlisted changes list
« on: January 18, 2011, 04:10:04 pm »
Arrow ammo has been reduced.

9
General Discussion / Re: Archers.
« on: January 18, 2011, 03:46:41 pm »
The only time I shoot into a "melee battle" is when the foe is backpedaling predictably, the parties of the fight are not skilled at footwork and stagnant in their sides, or if I can assure a clear shot of the foe. Sometimes, I shoot sporadically and do indeed hit teammates, but hey, I don't take the game seriously all the time.

10
General Discussion / Re: The Two Handed Swordsman R.I.P.
« on: January 18, 2011, 03:42:14 pm »
I've seen plenty of two handers, and they usually carry a shield for getting close to an archer. Every melee infantry should have a shield, really. (Which is why I liked the fact that shields did not have any skill requirement in Native SP and anyone could equip one.)

Either, I suck at shielding (which is totally plausible), but I don't like the idea of "turtling up" unless I'm being mobbed by 6 foes at once.

11
General Discussion / Re: help for horse thrower
« on: January 16, 2011, 10:43:12 pm »
Throwing horses!?
Are you all daft??

(The trick to horse archery is to stop, shoot, or move slowly and shoot, then run. It might help to try a similar strategy as horse thrower.)

12
Spam / Spammers
« on: January 16, 2011, 02:36:52 pm »
no block
only hit

13
General Discussion / Re: Archers buffed too much
« on: January 16, 2011, 02:01:15 pm »
I'd like to state that arrows only modify bow damage.

14
General Discussion / Re: Archers buffed too much
« on: January 16, 2011, 01:11:09 pm »
If you take out all the ranged classes, then who will kill the horsies?!

15
Beginner's Help and Guides / Re: Same item, heirloomed and normal?
« on: January 15, 2011, 09:34:47 am »
An heirloomed item and normal item have the same upkeep costs, so I do not understand why this would be wanted.

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