I can not turn the WSE2 version of crpg, on loading i get the following error message:
Error: Number of alternatives exceeds 3 for shader bump_static_normal. I am playing on Win 7 x64, 8 gb RAM, core i3 and a gtx 660 lenovo Y580 netbook. Without WSE2 it does start, but has loads of glitches, arror messages, lost textures etc.
Here is the log i got:
[23:45:29] Build: cRPG Beta
[23:45:29] Mount&Blade Warband version: 01.09.82
[23:45:29] Havok version: 2013.1.0-r1
[23:45:29] FMOD Ex version: 4.44.18
[23:45:29] Command line: --beta
[23:45:29] Initializing timer...
[23:45:29] Collecting system info...
[23:45:30] Dumping system info...
[23:45:30] -- OS: Windows 7 Service Pack 1
[23:45:30] - Version: 6.1.7601
[23:45:30] - Arch: x64
[23:45:30] -- CPU: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz (GenuineIntel)
[23:45:30] - Count: 2 (HT)
[23:45:30] -- Memory: 8092 MB
[23:45:30] - Available: 4653 MB
[23:45:30] -- GPU: Intel(R) HD Graphics 4000
[23:45:30] - Memory: 2112 MB
[23:45:30] - Driver Version: 8.15.10.2598
[23:45:30] -- GPU: NVIDIA GeForce GTX 660M
[23:45:30] - Memory: 2048 MB
[23:45:30] - Driver Version: 8.17.12.9555
[23:45:30] Initializing language...
[23:45:30] WARNING: Duplicate language string ui_retreated_battle
[23:45:30] WARNING: Duplicate language string ui_midnight
[23:45:30] WARNING: Duplicate language string ui_chest
[23:45:30] WARNING: Duplicate language string ui_group_rename
[23:45:30] WARNING: Duplicate language string ui_show_framerate
[23:45:30] WARNING: Duplicate language string ui_off
[23:45:30] WARNING: Duplicate language string ui_antialiasing
[23:45:30] WARNING: Duplicate language string ui_module_newer_than_application
[23:45:30] WARNING: Duplicate language string ui_module_older_than_application
[23:45:30] Initializing resource manager...
[23:45:30] Initializing network manager...
[23:45:30] Initializing task pool...
[23:45:30] Initializing sound...
[23:45:30] Initializing physics...
[23:45:30] Initializing mission...
[23:45:30] Initializing game key manager...
[23:45:30] Initializing render thread manager...
[23:45:30] Using Direct3D9Ex
[23:45:30] Adapter: X8R8G8B8 1366x768 60Hz
[23:45:30] Loading resource blacklist...
[23:45:30] Loading core resources...
[23:45:30] WARNING: Unable to find texture mp_ui_maps_e
[23:45:30] Initializing renderer...
[23:45:30] Loading language files...
[23:45:30] Loading font...
[23:45:30] Initializing window manager...
[23:45:30] Creating game windows...
[23:45:30] Initializing device...
[23:45:30] -- Behavior flags: 0x54
[23:45:30] -- Device Caps
[23:45:30] - DeviceType: 0x1
[23:45:30] - VertexShaderVersion: 0xFFFE0300
[23:45:30] - PixelShaderVersion: 0xFFFF0300
[23:45:30] - DevCaps: 0x19AE50
[23:45:30] - DevCaps2: 0x51
[23:45:30] - Caps: 0x20800
[23:45:30] - Caps2: 0xE0020000
[23:45:30] - Caps3: 0x720
[23:45:30] - VS20Caps: 0x1
[23:45:30] - PS20Caps: 0x1F
[23:45:30] - PrimitiveMiscCaps: 0x2FCCF2
[23:45:30] - RasterCaps: 0xF736191
[23:45:30] - ZCmpCaps: 0xFF
[23:45:30] - SrcBlendCaps: 0x3FFF
[23:45:30] - DestBlendCaps: 0x27FF
[23:45:30] - AlphaCmpCaps: 0xFF
[23:45:30] - TextureFilterCaps: 0x7030700
[23:45:30] - StretchRectFilterCaps: 0x3000300
[23:45:30] - VertexTextureFilterCaps: 0x3030300
[23:45:30] - PresentationIntervals: 0x8000000F
[23:45:30] - MaxTextureWidth: 8192
[23:45:30] - MaxTextureHeight: 8192
[23:45:30] - MaxAnisotropy: 16
[23:45:30] - MaxPrimitiveCount: 1048575
[23:45:30] - MaxVertexIndex: 16777215
[23:45:30] - MaxStreams: 16
[23:45:30] - MaxStreamStride: 255
[23:45:30] - NumSimultaneousRTs: 4
[23:45:30] Adapter: X8R8G8B8 1366x768 60Hz
[23:45:30] Back buffer: X8R8G8B8 1366x768 0X
[23:45:30] Depth stencil: D24X8 1366x768 0X
[23:45:31] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[23:45:33] Loading settings...
[23:45:33] Loading resource test
[23:45:33] Loading resource textures_face_gen
[23:45:33] Loading resource shaders
[23:45:33] ERROR: Number of alternatives exceeds 3 for shader bump_static_normal
[23:45:33] Dumping call stack...
[23:45:33] - 0x76ABC42D KERNELBASE.dll+0xC42D (RaiseException+0x58)
[23:45:33] - 0x010511FE crpg_beta.exe+0x5B11FE (rglCrashLogger::log+0x5E)
[23:45:33] - 0x010B5749 crpg_beta.exe+0x615749 (rglError+0xC9)
[23:45:33] - 0x010908BA crpg_beta.exe+0x5F08BA (rglShader::readStream+0xBA)
[23:45:33] - 0x01081A98 crpg_beta.exe+0x5E1A98 (rglResourceManager::readStream+0x338)
[23:45:33] - 0x01080FFA crpg_beta.exe+0x5E0FFA (rglResourceManager::loadResourceFile+0x19A)
[23:45:33] - 0x00EF0478 crpg_beta.exe+0x450478 (mbCoreGame::parseModuleIniLine+0x2B8)
[23:45:33] - 0x00EF0155 crpg_beta.exe+0x450155 (mbCoreGame::doModuleCommand+0x35)
[23:45:33] - 0x00FE6ED9 crpg_beta.exe+0x546ED9 (mbStartingWindow::doStep+0x189)
[23:45:33] - 0x00FE6C89 crpg_beta.exe+0x546C89 (mbStartingWindow::frameMove+0x19)
[23:45:33] - 0x00EEF5AE crpg_beta.exe+0x44F5AE (mbCoreGame::frameMove+0xEE)
[23:45:33] - 0x00EF7214 crpg_beta.exe+0x457214 (CD3DApplication::Render3DEnvironment+0x2F4)
[23:45:33] - 0x00EF7E6C crpg_beta.exe+0x457E6C (CD3DApplication::Run+0xEC)
[23:45:33] - 0x0103B51F crpg_beta.exe+0x59B51F (WinMain+0x19AF)
[23:45:33] - 0x011C38B8 crpg_beta.exe+0x7238B8 (__tmainCRTStartup+0xFD)
[23:45:33] - 0x771F338A kernel32.dll+0x1338A (BaseThreadInitThunk+0x12)
[23:45:33] - 0x779C9F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
[23:45:33] - 0x779C9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[23:45:33] - 0x779C9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[23:45:33] Dumping memory status...
[23:45:33] Commit size: 93 MB
[23:45:33] Working set size: 64 MB
[23:45:33] Available size: 4573 MB
[23:45:33] Heap #0 (process): 18 MB
[23:45:33] Heap #1: 0 MB
[23:45:33] Heap #2: 5 MB
[23:45:33] Heap #3: 0 MB
[23:45:33] Heap #4: 0 MB
[23:45:33] Heap #5: 3 MB
[23:45:33] Heap #6: 0 MB
[23:45:33] Heap #7: 0 MB
[23:45:33] Heap #8: 0 MB
[23:45:33] Heap #9: 7 MB
[23:45:33] Closing log file...