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Messages - Banok

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1
considering bannerlord was a bit disapointing (still love it but it needs alot of patching), really hoping LO is gona deliver this week

2
yeah the term litterally unplayable actually applies since can't log in 90% of the time since release, very frustrating because it is a really good game. the basic gameplay loop of having a moving base, collecting randomly spawning resources etc. is way more fun than the standard base building survival formula.

as for melee well honestly I never played mordau and have no interest in trying tbh, the animations/combat just look like pvkii which is a very fun game but doesn't take itself seriously. so ultimately its all subjective I guess.

3
So how skillbased is the game? Anyone who was actually good in cRPG/Warband tried it? It looks like it's all about numbers and the combat is really laggy, but it's hard to say for sure because all the streamers suck.

theres a few videos ive seen of people winning outnumbered. both skill and numbers matter, 100 players who cant block will get wrecked and just friendly fire each other.

this one is from a clan member in beta, some of the mechanics are different now like bandaging. I'm told people who really get hang of grappling can just avoid getting hit loads.


anyway if you are on fence dont buy the game for at least a week because servers are 80% not up.

4
Honestly not into those survival games, not even played most of them dont see the point, but i am enjoying this one. I guess if you hate survival games chances are you wont like this. but imo it's hybrid survival game + melee mmo.

5
Mount & Blade II: Bannerlord / Re: Buying it or nah?
« on: March 25, 2020, 01:53:13 pm »
Once you get used to new animations and small changes its basically exactly the same combat system really. Its funny how knee jerk people playing wb online for 10 years are, I was even feeling the same when I first tried it - it just felt wrong.

If anything taleworlds went too safe. They didn't try to add any real meaningful additions to the combat such as stamina, which means pvp fighting is still 100% about spamming+timing with no real tactical considerations. I think donkey crew touches on what I mean when they talk about stamina halfway thru this video:


Anyway I'm definitely buying bannerlord day one, are you kidding? I will probably spend like 3k hours in the singleplayer even if I never touch the multiplayer. waiting 10 years, upgraded my pc mainly for bannerlord.

6
Any verdict on this? Been watching some streams and I expected less. But it's hard to tell how the overall game / metagame flows from just streams. Doesn't look like there's much content though.

Haven't played yet but will do tomorrow, joined a clan and everything. Verdict from watching and talking people who played alpha is its very solid as early access goes, I'm guessing it is light on content but thats how EA goes. The main content is roaming around on a ship fighting other players, as long as thats fun.

I think us people from crpg/wb get too bogged down with the melee but this is not trying to be OKAM 2, mordhau or bannerlord that is 100% about medieval fighting, its a ship vs ship MMO with decent combat. Which in that space it has no real competition, there no other openworld pvp mmos coming out anytime soon now that New World got CEO'd to 180degree-pve-game. Alot of players are coming from life is feudal, ark etc rather than games like wb/mordau. but I do think people who were good at crpg/wb will be top pvpers until the plebs learn to block.

So yeah that's why I genuinely think this game is going to be a big hit and revolution for the online survival game genre (fad?), but maybe not so popular here I guess. This post has become a bit ranty, guess I've become abit of a biased fanboy already - will be funny if I hate the game now  :lol:

PS: Looks like most of the skill in this game will be in the grappling mechanic, maybe even driving the walkers rather than blocking/chambering anyway.

7
fucking retards, what we all wanted was a goddamn warband with better graphics and a faster pace, instead we get a wild wild west (the movie) game with swords and the shitty bannerlord.

CORONAVIRUS, IM READY TO DIE.

are you dense, we have bannerlord as our wb upgrade m8

edit: sorry I didnt realise you were not liking bannerlord, I think its gr8, just got to get used to the combat changes.

8
So this guide got ok to be public

Reading it gave me some serious darkfall nostalgia, I'm looking for group to play with now since my old darkfall friends seem inactive. In truth its much harder to enjoy these types of games now I am older and work full time (new haven world came out and I lasted 1 day before quit).

I imagine it will be a bit barebones on launch, but I plan on giving it a whirl before bannerlord, then later down line hopefully will be worth the investment. I mean the concept is so spot on, I remember when chadz first posted years ago I was a bit like.... ok. but now I really dig the low-fi nomadic dystopia vibes.

9
honestly I think nostalgia is a factor at this point. the game is always most fun on new worlds, but always stagnates later, fun to play world start even just for week or so. I feel like most people agree since population trend is the same each world, but development is almost purely passion project of 2 guys who dont seem to want to make a popular game anyway.

to be fair it definitely the most unique mmo on the market imo. but it will always be niche due to grind/un-intuitiveness, as well as bad graphics. my mine gripe with graphics is not how they look but that they have such bad performance, they are working on rewrite for performance but its taking years.

only new mmo on the scene with any potential imo is New World.

10
well its been like 2 years since we had a new world, and now there will be ocean and islands. not sure how much I will play myself, what about you guys?


11
I want to get into MH but everytime its just feels like a singleplayer/co-op instanced mmo grinder, very repetitive combat/quests. I heard this new "world" would be different like more open world than mission based, but I put in ~5 hours and felt exactly the same as the older MH I emulated couple years back, but with newer graphics & co-op.


12
Glad your enjoying it. here is my salty rant about this game:
(click to show/hide)

13
there is alot of problems with having a 1 man unit in the total war engine, most of these were obvious at wh1 release. basically having a powerful unit with such a small hitbox means you can abuse ai alot in battles and particularly in sieges where they can negate tower fire.

it kinda needs to be there for warhammer, but making it a staple of the series is the worst idea yet. but we don't actually know yet if that is the case, just seems likely from the pointless cgi trailer.

14
history can be well known, but still not have reliable enough sources to be what likely happened. i know thats true of much of history but only the chinese were writing about the chinese.

i do accept i might be entirely wrong since im the opposite of an expert, but thats just my impression

15
everyone kept saying china and i never though it was remotely likely

alot of chinese history is pretty fictional afaik, kinda like saying the bible/jesus is historical.

i wasn't interested in warhammer but totalhammer was a very fun game. so i will reserve judgement until gameplay but I'm so far pretty disapointed

I wanted systems more realistic than warhammer, not 1 man heros taking on whole unit. I wanted population, social classes meaning limited recruitment etc. basically depth where warhammer made everything fun but too simple.

instead it seems the old total war style of games has been abandoned except for in the new attila reskin, which might be fun but isn't a whole big new game like 3 kingdoms.

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