The White Company
After the fall of the Eastern Tsardom, the White Company rose from her ashes. The White Company is a mercenary Company of Adventure (
http://en.wikipedia.org/wiki/White_Company) who have no cause but their own. This bloodthirsty band of mercenaries takes no quarter and expects none in return. They seek only to gain wealth and fame through the slaughter of their enemies.
The splintered remnants of the Tsardom gathered their strength and waited patiently for the perfect time to strike. They reorganized themselves into a leaner fighting force more adaptable to the conditions on the field of battle. The company split into lances of three men: a man at arms, a squire, and a page. The lances themselves were organized into contingents, each of which was commanded by a corporal. True to their mercenary nature, these corporals were often 3rd party mercenaries themselves. As a result, the corporals had no regard whatsoever for their men and had no hesitation to march them to their deaths if the situation commanded it. They ensured that the Company fought to the last man.
The leader of the White Company shall be democratically elected. The leader will be reaffirmed or dethroned by a monthly vote. Any leader wishing to dispute the validity of election or merit of the affirmed may challenge them to an honor duel to the death. Let the true leader then emerge....bathed in the blood of the vanquished.
If you have business for the White Company, contact Panderson or Nasturtium on the forums. You can also visit our teamspeak at ts51.gameservers.com:9116.
Old TS members must contact one of the corporals on teamspeak for info on changing tags.
AlliesRules:-Use Teamspeak
-Obey your corporals
-Don't be stupid
Roster:
Members shall add _WCo at the end of their name.
-Chancellor-
TBD
-Corporals-
Looshus
Duc Volpe
Zanthos
Panderson
-Bishop-
Strife
-Men at Arms-
Under Construction
-Squires-
Under Construction
-Pages-
Under Construction
-Exile-
Joshko