so one of the justifcations above assumes "histocial" dlc's were worth money, ergo warhammers should be more expensive. what a load of shit that is, like I previously ranted dlc apart from a few exceptions was mostly database edits that could have been made by an amateur modders like myself.
anyway I bought the dlc because I really enjoyed the base game, im working alot atm so its harder for me to care about being ripped off. but it was a rip off. the minicampaign is complete trash.
I never liked any mini campaigns except age of charlemagne which was epic, but this one is definitely the worst Ive seen. only 1 playable faction, you fight a few humans factions, feels almost like the tutorial for rome 2 even though I played on legendary.
in the grand campaign I like how the 2 legendary lords have different start locations, not a big deal. but it adds a tiny bit more replayability and they really should have done similar for all factions.
As far as the mini campaign, I've never really played any throughout the total war games, not because I disliked them, just never really got around to them. However, for the DLC as a whole, I think it's worth it. It's up to you if you like the mini campaign or not, but mini campaign aside, you still have them in every other mode. You literally have endless hours to play as them.
I don't think anyone really assumes the historical DLC is more expensive. It's more a matter of simply the game costs a lot more money to make and maintain. Whether it be constant updates, DLC, free LC, or whatever.
"For example, adding the Jabberslythe alone would have been as costly as all the artwork that went into Charlemagne". "
Essentially, Call of the Beastmen required around three times more content and effort than previous large DLCs we’ve done, mainly due to the array of new creature models, animations, art, environments etc. Not only does it add a new playable race with a bunch of new mechanics to the game, but also adds a Beastman story campaign on a new map – “An eye for an eye”. Those quotes are from a QA they had on their site. Things just in the general world are going to have exponentially increasing costs as things are more laborious, complicated, and expensive to make, and as time goes on. That's simply just inflation.
In my opinion they are doing pretty good is most regards as far as total war releases and maintenance. You remember the release of Rome 2? What a shit show that was eh? Game was fucking broken at release and it took them like what, a year, to finally fix the whole game practically. The only thing that kept that game afloat was the modding community. Total Warhammer has for me personally been very stable and enjoyable for me, not only as a huge total war fan, but a Warhammer nerd as well. I've experienced some minor glitches and bugs, nothing game breaking or really hindering my gameplay, and haven't heard too many bad things or really bad bugs and glitches throughout anyone else's plays.