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Messages - Ragnar

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1
Faction Halls / Re: World Eaters (NA)
« on: August 24, 2012, 08:20:28 am »

Interesting insurance policy here. If the clan totally flops, you can just say you were too exclusive.  :lol:

In all seriousness though, asking for well known players, while being a total unknown yourself, and additionally sounding quite arrogant throughout the post is a really poor way to try and recruit people.

dont forget to check my last post for more grammar corrections so you can jump in with another stupid snide remark lol

hint there are some more here for you

2
Faction Halls / Re: World Eaters (NA)
« on: August 24, 2012, 08:18:37 am »
jesus i should have known posting anything in here would yield a literal tide of butthurt

3
Faction Halls / Re: World Eaters (NA)
« on: August 23, 2012, 01:23:16 am »
good advertising gets you filled with scrubs

4
Game Balance Discussion / Re: Stop this pike madness!!
« on: August 22, 2012, 11:11:25 pm »
pretty sure if I stab your face the weapon at your waist shouldn't be able to block it.....

seems like ppl just accept ridiculous things we've had all along in place of arguing over new shit

that has to do with the animation you silly cunt, did you even read the issue? down block for thrusts fine, you really think if your up against someone you should be able to hit with the tip of a weapon thats about 6 feet away, behind your target

5
Game Balance Discussion / Re: Stop this pike madness!!
« on: August 22, 2012, 09:48:24 pm »
You are right. That's why you can't stab people directly in front of you with a pike. The weapon has no "hitbox" there (?).

that was sarcasm, both the longspear and pike for some reason can haft stab at that range for full dmg, maybe not anymore on battle? but on siege has always been like that

6
Faction Halls / World Eaters (NA)
« on: August 22, 2012, 09:43:03 pm »
looking for one or two, you must be known to us or duel a bit with myself,
then I go to consideration with chapter master HAAS

their's a good chance no one will be let in as most decent players who want a clan are in one

7
Realism Discussion / Re: Fix Katana
« on: August 22, 2012, 09:34:31 pm »
weeaboos trolling weeaboos

8
Game Balance Discussion / Re: Bolas?
« on: August 22, 2012, 09:32:27 pm »
theres enough thrown garbage in the game as is lol

9
Game Balance Discussion / Re: Swingable polearm cavalry is bØrked
« on: August 22, 2012, 09:30:40 pm »
stick 3lbs on the end of a broom stick and swing it around while riding an actual horse, how easy is it lol

10
Game Balance Discussion / Re: Stop this pike madness!!
« on: August 22, 2012, 09:28:27 pm »
pretty sure if im half a foot away from someones face they shouldn't be able to gut stab me with a pike.....

seems like ppl just accept ridiculous things we've had all along in place of arguing over new shit

11
Realism Discussion / Re: katana: extreme "based-on-reality balance" fail
« on: August 14, 2012, 07:49:06 pm »
Blabla, who says you can't half sword with a katana? OK you have no comparable pommel or handguard but half-swording is not ALL about that. And of course the impact energy/armor penetration/armor translation of energy has to do with a crapload of other factors too which has been discussed before. Just tried to make it simple so Ragnar would understand. I also fail to see how a slightly curved blade should behave so much WORSE than a straight blade against metal armor?

Thomek seems to think you can half-sword with a katana....

 :lol: :lol: :lol:

/thread

12
Realism Discussion / Re: katana: extreme "based-on-reality balance" fail
« on: August 01, 2012, 05:02:05 am »
ok so its trolling

13
Realism Discussion / Re: katana: extreme "based-on-reality balance" fail
« on: August 01, 2012, 02:41:20 am »
calling Katana an anti armor wep over European swords is troll level retarted,
a Nodachi or Katana cant even pierce proper chain mail with a full strength thrust, not to mention that you went on and on about "momentum" and "impact energy" and you ignore the fact that with a weapon that weighs nothing you transfer exactly that in terms of raw impact pressure


TLDR  HUUUR DDUUUR BUurd bbrbrbr

14
General Discussion / Re: Which build should I be?
« on: August 01, 2012, 02:17:39 am »
Staff and shield. Blunt poke the enemy to death.
i dunno how Xeen has the patience for that lol, when i quarterstaff i don't poke ppl with a god damn shield lol

15
i see your point, but i think it could go either way based on the pop, builds, and rotation that happens to be on  :(

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