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I remember ReminDer the name, maybe spent some time on or VOIP server. I was but a young monk then.
We ask only you live by a code of honour and respect Gods will.
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Yes I remember you.. We do spent some time on VOIP ... and Yes You were a monk back then... But now look at you. Aye You can have my sword
1. More random plains, or perhaps premade maps that are like plains.
This will gradually teach the players to stick together. Teach them not to run after cav.. (I facepalm everyday when I see this too much.) The amount of cover and roofcamping in the village maps encourages xbow static play, invites cav to come around corners for the sudden insta-death couch or lancing or headslashing,
2. Somehow appoint some players to leaders. Give them a new color text. (like admins, but other color)
Perhaps every player can get this text if they are at least gen5, and let the 2 best W:L ratio player on the team get it. W:L ratio could be a good tool to find true teamplayers and promote people taking charge and leading with success.
3. Let us buy banners as a kind of polearm.
The system we have about joining groups etc works only halfway. Few people join battalions and even fewer actually use them.. They are too "free" in my opinion. Someone seeing themselves, or getting appointed to be banner bearer by admin would care more about their "Job". Even the ones following and protecting that player. Perhaps loosing or keeping a banner would have some kind of effect like Valour for the people around it, or Valour for the one that takes it.
4. Nerf/Change how xbows work.
Make them more mobile, by making faster reload times, nerfing damage. Xbows promote a camping, sniping individualist gameplay where it's SHOOT, HIDE, SHOOT, HIDE. And it works wonderful for the players playing like this. This is not teamplay.
5. Change Cav to be a less individualistic class.
Cav has one of the most powerful teamplay mechanics/tricks available. Bump + lance, but it's very rarely used consciously because they DON'T HAVE TO! They do too well by just running around in a mess. Again relying on individual skill.
6. Add synchronised walk speed.
One of the biggest problems maneuvering random groups on the battlefield is different run speeds. The team always reach the other team spread out. I believe if everyone had the same walk speed, one could keep better formations and keep people together. [/b]
I think I have to agree with you.. At least what I think is Close to what YOU think about bringing back teamplay.
1.Good Idea
2.Good as long as they choose a Decent guy...
3.Good Idea too
4.Yeap I totally agree
5.They are running around in a mess because . . other peeps (archers - infantry-cav) ofter run around in a mess too , so they see it as the easiest and best way to get kills...
6.No I will have to disagree with you there..because someone else has higher moving speed than you doesn't imply that you can't manouver your group easy... It's all about teamplay.. and Oh it would be unfair A full plated swordsman running the same as a leather-wearing archer