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Messages - Ravendark

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General Discussion / Re: What is THAT?
« on: May 01, 2011, 01:34:43 am »
With a thought to the bonus: Text mentions both arms and armour so a reduction in upkeep seems plausible since upkeep is all that all items have strictly in common. Still, it hardly makes much(but a little) sense that experience with a given combination of gear should pay off like that.
Imo a "set-bonus" kinda thing is possible, providing advantages with current gear when all is weared. It certaintly is realistic that a fighter should be more proficient with a set of items after breaking it in. Following that line of thought I'm thinking a reduction of the wpf-penalty from armor. In this case weapons would not be directly affected but are atill neccesary for set-bonus.

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General Discussion / Re: What is THAT?
« on: May 01, 2011, 12:45:47 am »
Hmm, the text suggests a connection between event and the gear you are wearing. chadz words can be taken for honeyed wine, praise chadz, so the bonus is permanent.

Ergo, its a bonus that applies to you when wearing some, or all, of your current gear. No thoughts on type of bonus pt.

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On the subject of wipes, though...the fact that wipes hurt all and only benefit ongoing grinders should be emphasized and drilled into every player.

"Only benefit ongoing grinders" Yes. YES! If you want to make a game THIS is what you want.

If the major problem is high-gen people sucking like bloated vampires on an ever-increasing and very real bonus that came back to bite you worse than you ever imagined then deal with those people (well, chars, nothing personal  :)).
I would sugest, in my draconian way, to reset all chars over gen 5 to 5 and make all heirlooms x1. The screams of outrage would secretly please me.

A mod requires players. New players. With things being as they are you discourage that. This is the most horrible mistake you can make make as a games-developer. And in this I sugest that at least some of the people involved in creating this mod has SOME ambition where all this might lead them.

An old saying goes: "Build it and they will come".Though far from the solution to anyones worries the words are true enough.
A steady fanbase is a precious thing but anything that gets in the way of new blood is something that should be regarded as the cancerous parasite that it is. Personally I have 4 friends who have tried out, and still plays, this mod in the last 2 months.
And they are not worried about changes at all, but the reward for grinding a low-gen is too low, far too low, compared to other rpg's(mmo or otherwise) and they will, as many will, play something something more rewarding when the grind gets old and before any noticable difference.

Cut out that which offends and the experience is better for it.

And if the game you make is more enjoyable in the fields, on the battlements and in the crowded corridors then the old timers will return, for isnt a good game why they where here to begin with?

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