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Messages - Kai_123

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1
Beginner's Help and Guides / Re: loomed item transfer to STF chars
« on: March 08, 2013, 04:34:27 pm »
aah thnx good to know

2
Beginner's Help and Guides / loomed item transfer to STF chars
« on: March 08, 2013, 03:06:46 pm »
hey it says that you can't transfer regular items from a STF char to a other char, but is it possible to transfer loomed items to a other char????

I want to try out new builds with herlooms but i don't want to lose herlooms doing it :P

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it only counts for first gen right i don't see the big problem

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Suggestions Corner / Re: Team Deathmatch
« on: December 08, 2011, 10:18:28 pm »
me want tdm me want it now

5
lets keep dtv and add a ctf server. and also add a tdm and a invasion server ^^

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Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 07, 2011, 03:18:59 am »
y well i have no idea how to work with 3d models tbh i just use exciting textures and edit them a bit to get what we need here
anyway here is a sunny pic

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Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 07, 2011, 02:18:51 am »
oke so i simplyfied the texture of the last armor so i could make norm and spec map for it also tryed to set my graph settings to max
this is the result

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8
Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 07, 2011, 01:07:38 am »
The textures lack a normal map. And a specular map, although it is hard to tell, due to your low graphic settings and the lack of sunlight.

true i think i could get a specular map but my lack of texture skill will profend me from making a normal map :(


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Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 06, 2011, 07:07:45 am »
we could "try" to use "roman" equipment but most you said is garbage anyways and is hardly effective

and roman style of fighting is only good in group fighting which were hardly in mass enough to do so
1vs1 there tactics weren't as effective

TBH i recently made a legionair char its a 1h throw shield guy with a nordic sword and a boarshield.
i find him pritty fun to play. You start off with some throws and after that ur a pritty good shielder who is verry effectief against archers becouse of ur boar shield. And when you have not used all of ur javelins and ur figthing a 2h/poly guy that try's to backpedle u just backpedle back and switch to throw BAM javelin in ur head :P

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Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 05, 2011, 11:41:05 pm »
oke i think this armor could fit caladria
it hasn't got naked sleeves
and i got lods for it

plz oh mighty chadz add this :P

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11
Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 05, 2011, 02:25:33 am »
oke so i decided that maybe it was better to just add sleeves to the excisting roman armor i think the result is oke.
if the naked parts realy are the problem then this would solve it :P

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12
Suggestions Corner / Re: DONT COUNT ON ROMAN STUFF GETTING ADDED
« on: December 05, 2011, 01:38:03 am »
hey i tryed to confert dzr mail to roman armor to get a roman armor wiht sleeves

i know i am like the wurst texture editor ever but maybe someone wiht more exparience can pick off where i left

anyway it will gif you a idea about how a roman armor would look without naked arm en legs

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13
Suggestions Corner / Re: More heraldic armors
« on: December 03, 2011, 03:41:02 am »
more heraldic armors would be awsome! keep up the goodwork. crpg realy needs some light heraldic armor.

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Suggestions Corner / Re: New helmet
« on: December 03, 2011, 03:36:58 am »
forget about those helmets in the link add the turtles ^^

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Suggestions Corner / Re: Team Deathmatch
« on: October 24, 2011, 11:49:18 pm »
tdm would be awsome

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