Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Seastalker

Pages: [1]
1
Other / NA players claiming EU DTV server for themselves with pollban
« on: July 28, 2013, 09:12:48 am »
It's not even about the fact that I can't play on a DTV server, it's more about these players showing such childish behaviour exploiting the poll ban to keep out other players from a server (that isn't even meant for their region; they had 120+ping).

These two players were on the EU_cRPG_7 server aside from me: Ser_Kooktar,  Hellen_Kellers_Cunt.
For contrast, the NA DTV server had about 15 players of the 30 max at that time.
The screenshot of the log says the rest:

visitors can't see pics , please register or login


(the first 9 lines and the last one were on different servers from the DTV one)

Can I request a temporary ban to these players so they learn not to abuse the poll?

Edit: added the exact name of the server.

2
I got this error again today and managed to solve it by running "cmd" in windows, and entering the following commands:

ipconfig /release
ipconfig /renew
ipconfig /flushdns

Just leaving this here in case it helps someone else with such a problem.

3
I just noticed there was a green gambeson in the OP all along, and I remembered what I was missing from cRPG for a long time.

One day...

4
Suggestions Corner / Re: Throwing knives/daggers in melee
« on: July 04, 2012, 03:09:37 pm »
Because the thrown model can't flip on changing modes

It can. See Darts/War darts.

5
General Discussion / Re: EU_5
« on: June 10, 2012, 09:54:01 pm »
I think all gear should be treated as non-loomed on that server.

Or, if there would be a total gear value limit, looms should be considered as higher value towards the limit.

6
General Discussion / Re: If you win Lottery ??
« on: June 09, 2012, 11:02:23 pm »
Hold a feast.

7
cRPG Technical problems / Re: Throwing pick-up bugged?
« on: June 09, 2012, 01:05:00 am »
Happened to me seveal times in the past with throwing axes, not a new bug unless another event can also trigger it.

The axes disappeared from my character when I switched weapons, by the way.

8
I played a 15/24 buckler+1h+thrower for a long time, but respecced, aiming for 15/27 but without shield.

I am a level lower because of respec, but I already got a slightly better K/D compared to the previous build, I also find playing this build much more intense and fun.

9
Beginner's Help and Guides / Re: Assassin in cRPG
« on: June 06, 2012, 12:44:07 am »
I'd like to add to the above ideas with a tactic:

If you come up behind an unaware enemy, attack like this:

1: Hold your thrust attack for about 0.6 seconds for maximum damage on release, stab them preferably into the back of their head
2: Immediately after the stab lands, kick the enemy so they get staggered which leads to...
3: Stab them again or overhead strike their head while they are briefly immobile and defenseless from the kick

This combo should kill any archer and most crossbowmen (those tend to be more armored), depends on your build too of course.

10
General Discussion / Re: Best ugly face in crpg EU
« on: June 05, 2012, 05:28:09 pm »
Lousy quality

Inorite, my computer sucks, can't really run Warband with anything but dx7 on minimum settings.

And it's not shopped btw, my game really looks this bad  :lol:

11
General Discussion / Re: Best ugly face in crpg EU
« on: June 05, 2012, 04:54:58 pm »
Can I enter with my alt, Bitch_of_a_Son?   8-)

visitors can't see pics , please register or login

12
Announcements / Re: cRPG Ingame Feature - what is it you want?
« on: May 20, 2012, 01:17:40 pm »
I would like to see a small increase in infantry movement speed, by about 10-15%, and less slowdown caused by terrain.
To compenaste side effects of this, slightly increase all projectile speed to keep ranged a chance to hit the faster targets (overall damage stays), and reduce horse leg damage (to about the average of what was before and how it is now) to keep cav viable.

Side note: I'd prefer if ATH would give slightly more speed, but heavier armors would penalize ATH more, but this is just a lesser concern of mine, the important one is the first paragraph.

Oh and the stronghold gamemode would be great.

Pages: [1]