Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Brutal

Pages: [1] 2 3 ... 17
1
General / Re: Black or White?
« on: November 26, 2014, 05:17:59 pm »
white

2
General Discussion / The feck you dev thread
« on: October 20, 2014, 10:43:02 am »
From all the thick selfish cunts playing this game:

-Feck you for changing stuff
-Feck you for having me think and relearn stuff
-Feck you for taking all my advantages away
-Feck you for not caring for my selfishness
-Feck you for helping new players
-Feck you for new items
-Feck you for filling up the server again
-Feck you for slowing up the game
-Feck you for speeding up the game
-Feck you because i made stupid choices in the past
-Feck you for caring for most instead of just ME
-Feck you for making me work so hard !!!
-Feck you for all you effort for keeping this alive and entertaining



visitors can't see pics , please register or login

3
General Discussion / Re: 3 easy steps to see archery needs a buff!
« on: April 24, 2014, 06:03:24 pm »
I don't get mad when i get killed by skilled archers such as Tenne, Blackbow, Pollocabollo and such, what bugs me is STF characters,skilless archers who shoot with nomad bow + tatar arrow , deal no damage just annoy the fuck out of me while i try to fight 3v1 in melee.

Yea those lvl 36 archer with a full set of masterwork looms are ok but those stf with regular weapon should definetely get nerf ?

I get your point about armor but still.... wut ?

4
General Discussion / We demand a stat page
« on: February 21, 2014, 10:19:18 pm »
in reaction to this topic      http://forum.melee.org/general-discussion/is-it-possible-to-track-win-ratio-loss/

Remember old stat page for CRPG4 (pecores server) and some other US server ?
We used to have ton of stats for everything and everyweapons we had champions !!!!

bring that back to raise playerbase even moar  -> fact
Mature competitive skilled based game need to have stats for battle !!!



and also ladders every monday yay  !!!

5
Glad to know all those hairy details.


6
Game Balance Discussion / Re: Hardcore throwing lobying
« on: November 18, 2013, 08:10:16 pm »
RESERVED FOR MORE RANT

7
Game Balance Discussion / Re: Hardcore throwing lobying
« on: November 18, 2013, 07:48:56 pm »
I already have much more wpf than needed because you know accuracy....

and



Lowering wpf requirement is only good for people that use throwing as a sidearm, throwing is already so random please give love....

 

Edit1
just to make thing clear
Urist: -reduced wpf malus from power throw = WPF per PT requirement reduced from 13 to 11
which doesn't concer me

edit2
What i am really complaining aboit is that this will force me into a pure throwing build with 0-60 wpf in melee.
Which mean i am going to kite a lot more which sucks .


8
Game Balance Discussion / Hardcore throwing lobying
« on: November 18, 2013, 07:42:00 pm »
I haven't felt like lobying from longtime but the passion is overwelming me again. 
I feel like I am back in 2010-2011 first lobying for 2 handers and then for horsies.


So yea i am lobying for throwing with less than 7 WM cuz i am butthurt since patch.

That it because with  6 wm you can have exactly as much wpf (if distributed) than with 5 WM prepatch.
For example 100 wpf in polearm and 120 in throwing.

I can see that hybrid melee buid have been carthered for  INJUSTYCE!!!!!!

So you could say well archers are not complaining !!!

Archer don't have mtf bow with 7 PD requirement. (throwing lance)

So here is what I suggest :

- buy some nivea cream for my butt/or

-reduce throwing lance to 6 PT/or

-Give throwing the same bonus as hybrid melee

Lowering wpf requirement is only good for people that use throwing as a sidearm, throwing is already so random please give love....

 

9
General Discussion / Re: WPP Sum and Cost Formula Rework(Includes WM)
« on: November 10, 2013, 06:05:40 pm »
The archer/xbowman will always use his ranged weapon over melee even if he has the same melee capabilities, because using ranged weapons is an advantage and using advantages is smart. Crossbowman with 21/18 build is either not a crossbowman or has a fail build. You can call it a melee player with a crossbow.
All i know is when i have 3 ps with 90 wpf i am more enticed to go into melee if i think i can influence things than with 0wpf and 0 ps.
If i know putting some wpf into melee will be horribly expensive it is then logic to do as you say and totaly give up melee which i think we wont to avoid yeh ?

I don't know about crossbow but from the damage i take from some arrows i am pretty sure there is a lot of archers with 21/18 or 24/18 build.


10
General Discussion / Re: WPP Sum and Cost Formula Rework(Includes WM)
« on: November 10, 2013, 05:43:52 pm »
For throwers, we can did* easily change the wpf per PT requirement if that has been deemed necessary(probably should),

My problem with throwing is that for throwing lance the only build that s kind of ok is 21/18 because of the 7 pt requirement.


which mean thats the best you can do is 120/100  wpf which mean you have bad accuracy. (you used to be able to do that with 5 wm)

I think you should have okish accuracy(130-135 wpf) with at leat 100wpf in melee .

Reduce throwing lance to 6 pt requirement pretty please.


People that say it's fine to have the lowest wpf possible for throwing don't really rely on throwing or have not experimented with it much...

11
General Discussion / Re: WPP Sum and Cost Formula Rework(Includes WM)
« on: November 10, 2013, 10:19:21 am »
visitors can't see pics , please register or login


Welcome back kitters   :rolleyes:

It seem that WM7 is now where it average out for non pure build so you get benefit if you go over 7 wm.

12
General Discussion / Re: WPP Sum and Cost Formula Rework(Includes WM)
« on: November 10, 2013, 08:50:13 am »
Alright, this has probably been asked about more than anything else, so here are some examples of what some wpf splits could look like.

8 WM with 24 Agility could give you 184 WPF in one type or...
170/73
167/84
135/135
135/94/94

5 WM with 15 Agility could give you 139 wpf in one type or...
110/81
120/62
97/97

versus what we have now

5 WM with 15 Agility could give you 139 wpf in one type or...
110/81  vs   110/113   
120/62  vs   120/102

8 WM with 24 Agility could give you 184 WPF in one type or...
167/84   vs  167/55
135/135  vs  135/130



This is gonna hurt a lot hybrid builds. Kep in mind tha hybrids ussually doesn't have insane agi becuz they are hybrid.
You can see that  even at 8 mw a hybrid get less total wpf he doesn't invest a ridiculous low amount of wpf.

So an archer or an xbower with 21/18 or 18/21 build will have less wpf than he used to have to fight in melee - > so he will fight less in melee ? did you think of that ?

a 21/15 thrower is screwed  120/62   62 wpf in melee, that's sucks !!!

This is some strange adjustement to be honest.
Can't make your formula works but i m sure i could have shown more pertinant example with 18/21 agi.
Can you show what you have acutally entenred into excel ?

I though tihe point was to nerf a little pure strenght build but what your doing is
-
really grimping build with less than 9/12 agi
read post below for that point
-Nerfing by a lot second competency of balanced build(hybrid and capacity of ranged to fight in melee)
-Buffing high agi build
-Promoting kitting

WPf curve need to be changed but hurting balanced build ? buffing agi ? why alway bring new issues ?

13
cRPG Technical problems / Re: connection to the server is lost?
« on: November 09, 2013, 05:04:24 pm »
Can't join Eu1 and EU2 anymore When i enter the server i see the player for 5 second but can't chose a team and then i get "connection to server is lost".

I can join any other server though (na1 eu 3 ...)

I used to be able to enter eu2 and after a while i could then enter eu1 but not anymore.

I first delted filelist.txt + repair.

I then reinstalled the game completely

Still can t play crpg  :(

14
General Discussion / Re: Battle Map - Farm By Ruins
« on: November 05, 2013, 07:45:58 pm »
Quick and balanced rounds are my priority.

Why should round be quick ?
that's a shitty priority if you ask me.

OFC map where you can never find the enemy should be edited or just trashed (mine for ex)

 but what your promoting is just mindless zerging and that's not balanced sorry.


also why don't we habe a blank map with just invisble walls ?
cuz it s boring

15
General Discussion / Re: Wipe c-rpg ( yes or no )!!!
« on: October 30, 2013, 10:11:11 pm »
if it's a wipe I propose we get back premultiplier crpg with all it's flaws and charms until melee is out.
I want to grind for hours just to get that first mail armor.

With ladderpulting please.

Pages: [1] 2 3 ... 17