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Messages - Marblecake

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1
General Off Topic / Re: Replace the movie title game!
« on: March 15, 2011, 07:38:58 pm »
My personal favorite up till now was My Big Fat Greek Cunt....thanks for the laugh  :mrgreen:

I'll give it a try:

The Cunt always rings twice (The Postman always rings twice)

Much Ado about Cunts (Much Ado about Nothing)

Inglourious Cunts  :D

2
Beginner's Help and Guides / Re: The ultimate support build.
« on: March 08, 2011, 10:00:29 pm »
Aye, horse archers seem like a good support class if played well.

I know they annoy the heck out of me when I play cav and are quite dangerous; even as inf I positively hate them.

I think my next char will be one...  :mrgreen:

3
General Discussion / Re: What Weapon Do You Use & Why?
« on: March 08, 2011, 09:57:11 pm »
The_Little_Hobbit:
only uses Nodachi, because I like the range and can't fucking handle stabbing. Will probably switch to Spamberge now.

The_Crushing_Hobbit:
only uses Long Maul, for obvious reasons. FUN!

Sir_Marblecake:
uses Heavy Lance while mounted to do general hit and runs and a Jousting Lance for when a shielder requires punishment. Don't know if that's actually effective, but that's what I do. Once dehorsed, I switch to one of 'em heavy polearm axes.

Plumbers_Mario:
Throwing axes. Because they were out of fireballs.

Azincourt:
Should be an archer, but cbf at the moment.

4
Suggestions Corner / Re: Reintroduce PENALITIES for TK's
« on: March 07, 2011, 07:26:15 pm »
YES!

Great idea. TK'er having to pay upkeep for TK'ee. Love it.

5
Suggestions Corner / Re: Shovel
« on: March 03, 2011, 11:56:50 pm »
+1 for adding a shovel to CRPG.

My suggestion: give it very low damage and speed (especially speed!) but give it a very high crushthrough+knockdown chance  :mrgreen:

--> weapon just for lols and giggles

6
Oy Tomas, Happy Birthday! :D

7
General Discussion / Re: Almost every single map on cRPG 1 ....
« on: March 03, 2011, 11:27:08 pm »
Hell yeah! +1

8
General Discussion / Re: Your Characters
« on: March 02, 2011, 12:26:39 am »
In a word: yes.

9
Going of the having make tiredness for the waking bursting among cheery doing energy. Many of work for typing of. Nights.

10
General Discussion / Re: Punishment for TKing
« on: February 27, 2011, 06:48:35 pm »
+1

As long as it's only a symbolic XP reward, around 10 or maybe even up to 50.

11
General Discussion / Re: Punishment for TKing
« on: February 27, 2011, 06:05:54 pm »
I don't think XP or gold gain should be changed. The way it's currently done rewards teamplay the most, which is absolutely necessary in a game like CRPG.

That said, I like the idea of penalizing TKs with gold. Say, 500 - 1000 gold per TK. That would make people take a lot more care with their swings and their aims.

A system such as this would have huge advantages over reflective damage:

1. Gameflow does not get diminished. With reflective damage people would get too careful, thus robbing a battle of its momentum.

2. Players get penalized, not teams. It often happens that people newer to the game don't mind their surroundings and walk into the line of fire of a ranged fighter just as he is about to fire. Result: damage gets reflected, ranged player might even die. Team is robbed of better player. Not good for team.

3. Game stays fun. Accidents happen, we all know that. Most of us have TK'ed someone accidentally even though we were being careful. This way, if a TK happens, the player get's penalized in a way he decidedly feels, but it allows him to continue playing.

1000 gold is enough for everyone to feel the pain without it being a crippling penalty. It's low enough that only repeat offenders really feel the burn and those who accidentally bludgeon or skewer a friend realize they have to be more careful next time.

12
General Off Topic / Re: Heart ATTACK!
« on: February 27, 2011, 05:52:53 pm »
Also not too impressed. Granted, Oblivion was the first TES game I played, but it left me underwhelmed. The game seemed very repetitive after a couple of hours, and Skyrim doesn't seem to bring much more to the table than better graphics.
That seems to be a problem of many RPGs of the newer generation, though.

13
General Discussion / Re: Polls on Wooki and Lilith/Nuffen - DISCUSSION
« on: February 26, 2011, 10:32:05 pm »
Quote from: Xant
No, they're about admins abusing your MOTHER.

Wow Xant. Just...wow.

14
General Discussion / Re: Polls on Wooki and Lilith/Nuffen - DISCUSSION
« on: February 26, 2011, 10:17:46 pm »
Quote from: Xant

I'm not claiming admin abuse, I'm saying Lilith uses no common sense when enforcing the rules.


Correct me if I'm wrong, but aren't the polls about admins abusing their power?

15
General Discussion / Re: Polls on Wooki and Lilith/Nuffen - DISCUSSION
« on: February 26, 2011, 09:59:21 pm »
Quote from: Xant
I love the circular logic. Teamkilling is forbidden because it's harmful oh wait if it's not harmful it's still forbidden. It's a server rule yes, so what? The #1 rule is Use Common Sense. No harm was done, bing. I've never had problems with any other admins, guess they must not be enforcing server rules.

I actually said that it's not forbidden only when it's harmful, but always. Plus, I forgot to add that it is intentional TK that is forbidden.  :wink:

I just can't see what you're upset about. You intentionally TK'ed, you got kicked, end of story. No admin abuse there, at all.

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