Katana... An interesting contraption.
Okay, I'll begin my rant, by suggesting that it doesn't have 95 reach, as it has a hitbox that extends well past the tip.
On another note, it has 37c and 101 speed. When +3 that's 102 speed and 40c... If you combine this with the 9:30 build, you can have 187 wpf. I shit you not. This makes the speed of the katana absolutely nutso, and the ultimate spam wep. When fighting this, it's hard to time your manual blocks in accordance with the weapon speed. You may be thinking that with 3 PS, it will do fuckall damage. Wrong. A 3:36 agility build with a scythe rarely bounces due to the very small range of damage with high wpf. (this can be checked on calculators). This 3:36 build with scythe is relevant to the 9:30 katana, as the damage principles are the same.
tl;dr = With the correct build boasting 187 wpf, and a +3 katana, u rape bitches.
You are wrong, i often bounce with 5 ps and itsvery frustrating as you are cheated from a kill and it makes you seem crappy.
also when ppl said katana's can 2h the average 2h, that is bull, it takes me atleast 4 hits with 5 ps and +3 katana to kill a transitional player and armours around that, where they can one shot me or 2 hit me.
the only thing that makes the katana bearable is the power up attack where you hold alt+left click+ f4 and you get a massive boost of speed and 100+ damage
(dont press alt f4 i was joking, tards please pay attention to this addition)