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Messages - Aldric

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1
General / Re: Melee Battlegrounds - New Gameplay concept!
« on: July 15, 2015, 09:46:14 pm »
Hello people.

This is a very interesting concept.

Tell me.

Concretely it's a mix between Persistent world mod and Strategus is that right ?

Questions :

Are the economic and non-military aspect are managed on a "playable game hub" or in out of game menu ?
How are battle are organized. As i read it's won't be a huge open world ?
Essentially i'm wondering how you will manage the different "Cells" or server or playable area for a so large setting ?


Anything that a concept i would love to see come alive.

2
Announcements / Re: Latest version download
« on: September 05, 2012, 10:10:24 pm »
Myself i can't connect to the update server for some reason

3
Faction Halls / Re: [Version 4.3] Clan Banner Pack (Last Updated 8/12/2011)
« on: December 15, 2011, 08:31:27 pm »
Hail , how do you apply it to the update system on the launcher ?

4
I will probably come

5
Realism Discussion / Re: Katanas
« on: November 05, 2011, 01:42:59 am »
That’s it. I’m sick of all this “Useless spamitana” bullshit that’s going on in the CRPG system right now. Katanas deserve much better than that. Much, much better than that.
I should know what I’m talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that’s about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.
Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.
Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I’m pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.
Ever wonder why medieval Europe never bothered conquering Japan? That’s right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.
So what am I saying? Katanas are simply the best sword that the world has ever seen, and thus, require better stats in the CRPG system. Here is the stat block I propose for Katanas:
No hand ( Katana fly in the air with the mind telekinesis ) 250 Damage, 250 speed,  crush-through, effective against shield ( cause if it's can cut solid platinum  it's can cut through shield ) as well as dick size +10 for the holder.
When it's goes masterwork, it's should become a jedi light saber and the holder get the use of the Force from both side. So he can create force space-hole against Cruisers and use force thunders on his foes.
Mind rape will force anyone to suck his +10 dick too.


Now that seems a lot more representative of the cutting power of Katanas in real life, don’t you think?
tl;dr = Katanas need to do more damage in CRPG, see my new stats suggestion

Ps : Sorry. Couldn't resist.

6
Game Balance Discussion / Re: Cavalry is clearly way overpowered
« on: September 19, 2011, 09:36:30 pm »
1 word. Bumping bug on the last patch is clearly an unneeded nerfs. Hopefully it's just a bug (since it's not on the changelog )

7
If you can try to bring people of you clan. The server will not be passworded anyway. But having decent team will be better.

8
Hey everyone. Here the deal. I have a 200 slots to fill with soldiers. The battle will be brutal, and only the best one will survive to loot the corpses and hopefully get better classes and a better gear.

Surely some CRPG Folk can help.


First some information.

The mod used will be : PW4_Alpha6
Link : http://www.mbrepository.com/file.php?id=2636

It's mainly a mod where you do your own medieval life. Beginning cutting wood or mining iron then finishing with a full plate as a knight for a faction.

For this event. Money will be given from the beginning. You just have to join the faction, choose your class/gear and you can enter the fight with a actual fielding army with commander, flagbearer ect ...

And by the way. You will take part of the hundred years wars.

As a last word, the battle will be skill based. The only money you will have will be from players looting ( ally and friend )
No you will not have to cut wood and farm iron to get your gear. 

So i'm expecting some people to join. Feel free to bring your team and show them the meaning of shieldwall.  :rolleyes:

Actual topic for registering : http://forums.taleworlds.com/index.php?topic=189802.new#new

Information :

What : A historical war land battle event.
Where : On the server.
When : Sunday   08/21 Time :  GMT+2  18 H  PM , GMT 16h PM   CST  10h AM (NA time )
30 minutes preparation time
Map : "Glorious battlefield"
Registering ? : Yes with roleplay name . It will not be passworded. Only people who register can have a special role.
Password :  No.
Information and link about server and events : http://forums.taleworlds.com/index.php/topic,178635.0.html
Teamspeak : ts.22nd.eu:9987


For King and Country !

9
Nice idea. But just say me. A ninja like you want to promote Teamplay ? You hunt your preys to easily ?

10
Beginner's Help and Guides / Re: Iron flesh worth it ?
« on: July 26, 2011, 06:20:14 pm »
So if i go +2 WM, i can put the rest in IF with a decent build ?

11
Beginner's Help and Guides / Re: Iron flesh worth it ?
« on: July 26, 2011, 06:14:47 pm »
Also my Weapons points :
But i will raise up to /100
1H 110
PA : 100

I use holepite build when on foot.
I really need more WM  ?


12
Beginner's Help and Guides / Iron flesh worth it ?
« on: July 26, 2011, 05:37:42 pm »
Hail !
I got a 19/18  Ultra heavy Cav.
6 riding
6 PS
4 shield
4 WM

with a champ plated charger and full gothic plate. I use rarely lance ( due to fail speed ) but i bump slash with a long espada or a broad axe.
I also use a knighly heater shield 

Should i put 2-4 IF ? Is it really usefull ?

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