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Messages - Albrecht_von_Romagna

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General Discussion / Re: FREE RESPECCS/HEIRLOOM EXCHANGES
« on: July 28, 2016, 01:00:33 pm »
If I may ask: Karel_Hynek_Macha

Thank you!

Done.

2
Beginner's Help and Guides / Re: Solid Builds
« on: November 24, 2013, 12:40:11 pm »
And how many weapon points shall I have in polearms and two-handed (which would be only for cavalry use) to be effective?

This is what I have in mind:

Level: 31

Strength: 15 
Agility: 21

Weapon Master: 7
Athletics: 7
Riding: 7
Iron Flesh: 5
Shield: 1
Power Strike: 5

One Handed: 33
Two Handed: 110
Polearm: 148

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Beginner's Help and Guides / Re: Solid Builds
« on: November 24, 2013, 01:47:15 am »
Hey, I'd like to play as a cavalryman primarily, using the great, sometimes heavy lance and some sword (I am thinking about heavy bastard or longsword - at least if it uses the two-handed wps on horse...?),  while being competitive on foot aswell, using polearms (because to me, they are more fun), preferably bec de corbine or glaive. Any tips aiming for lvl 31? And does this hybrid even makes sense atm? Thanks for answer.

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General Discussion / Re: What has cRPG come to?
« on: August 21, 2012, 10:32:10 pm »
CrazyCracka420: Thanks for the invitation, I will have no time, though. But you know, I don't think I have a problem with tactics, I've been playing MP of Warband since it came out and I am not an unexperienced player. I just like some realism and  I'd suppose, when playing as a two-hander tincan, that armor will protect me (and heavy armors of late medieval era were so protective that shield wasn't necessary anymore, as I surely don't have to remind you), so I will not have to run like a mad chicken or hide all the time. I definitely could adapt and take a shield and a one-handed weapon, but I find that incredibly boring after a while.

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General Discussion / Re: What has cRPG come to?
« on: August 21, 2012, 09:55:52 pm »
Stop getting shot then.
Oooooh, tactics, never heard of that, you're too clever for nigga like me.

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General Discussion / Re: What has cRPG come to?
« on: August 21, 2012, 09:17:25 pm »
Armor should be much more protective than it is right now, especially against arrows. And problem would be solved. Atm armor is just expensive, but not enough effective against ranged classes. When I get one-hit by an arrow while wearing some of the best helmets in the game, or hit from quarter meter with the same strength as from 50 meters, I really do think that archery is OP.

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