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Messages - Ethaor

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General Discussion / Re: Alternate archery game
« on: July 19, 2011, 04:59:10 pm »
My main char has always been an archer since the beginning so i guess next retirement i could spec a melee for a change yes. Or keep the "my old friend-cher" like you say, for an alt cause it seems quite pointless to retire now except for heir-looming.

Ahah yes those flash game can be quite fun, they grow old eventually though. Thx for sharing! I'm kinda more into zombies when it comes to flash games :D

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General Discussion / Alternate archery game
« on: July 19, 2011, 03:29:27 pm »
Hey guys,

So it's been a long time since i last played cRPG and i just got back and played a few hours with my main char which is an archer, i love archery but the thing is with all the nerfs and all i'm just not having fun with this class in cRPG. The arrow speed is quite ridiculous and to me arrow speed is everything. I don't mind if it takes forever to aim and if it does very few damage but the arrow speed is so slow now that it kinda drives away all the fun about archery, it seems throwers are the new archers (lol). Don't get me wrong i do not have the pretention to claim archery is unbalanced or underpowered for i lack the experiance with the tweakings that occured on arrow's physics in the past few months but it's just not so fun. Given how easy it is now to avoid them very few arrows connect and those who does are most of the time lucky shots on the mass it seems. Add to that the fact that the good bows asks for 2 slots, meaning im either stuck at choosing between very few arrows and a decent weapon or enough arrows but naked in melee fights.

I don't know, that seems just silly to play an archer in this mod now. I deeply respect all the work that has been put into it though, still one of my fav mod/game.

So i was wondering if you guys would know of some other games, solo or multi that have a good archery physics? Cause except from m&b and Morrowind (which i just played too much) i can't think of any.

Thanks! and i hope i'm posting this in the right place. Excuse me if it's not.

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General Discussion / Re: the vast majority of the EU_cRPG_1 admin team
« on: January 24, 2011, 01:27:43 pm »
Just throwing in my 2 cents here. I don't play cRPG 10 hours a day even if i try to play on a regular basis on EU_1 only (just  to get depressed at my lvl 30 xp bar who im probably gonna see for the next 2 years) and as far as i can tell i have yet to witness any admin abuse but the insta map change maybe, wich is fine by me. Just for the record I've spent quite an amount of hours while Lilith were administrating the serv and he/she seemed to do the job just fine, with fair warnings and fair consequences.

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General Discussion / Re: No ranged server
« on: January 21, 2011, 04:59:16 pm »
I have to agree, an archer-free server is just a leaching serv. I am an archer and if you get your melee and cav only serv, i want my archer and 2 handed serv only.

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General Discussion / Re: No ranged server
« on: January 21, 2011, 04:30:31 pm »
Imo that's a bad idea, if no-range servers appears, other regular servers will just transform into some overcrowded archer's nest.

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General Discussion / Re: nerfed archer again
« on: January 21, 2011, 04:24:35 pm »
All best player on servers (wich, just so we clear, im rly not part of) don't complains about archers being OPed anyway, even before patch. They just complains about Throwing or Horse charge. I've only seen lowbies and the raging-type player complain about it really. The good players become good cauze they played a lot and as so are prbly the most inclined to know what's balanced and what's not so maybe ppl should start listen to them rather than the mass who usually just want to Nerf everything they're not playing. OMG i got killed by an archer, this class is so OP!

A good player do know how easy it is to dodge an arrow, a good player do knows for a fact how easy it is to kill an archer once you get close and a good player realize archers are annoying when there's a lot of them, but that it doesn't make the class overpowered. I don't know myself if Archers need another nerf or a boost i've not played cRPG long enough but i know a lot of ppl complains about things being OP just after they got killed by it wich makes me think that's its everything but a fair and wise thinking, some players could use a bit more modesty and admit from time to time that an archer isn't OP but just good at it when he/she manage to grab a kill here and there. As an archer, as far as my experience goes, you have to earn every damn kill. I do a lot more of Kills when i play melee class and i find amazing that ppl complains about archery after they keep killing everyone of them in melee every two round. How comes Archers are never on top of the killing board.

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General Discussion / Re: nerfed archer again
« on: January 19, 2011, 04:52:49 pm »
I'm kinda okay with the ammo nerf, as far as i know an archer in medieval times couldn't wear hundreds of arrows with him. As for the damage well it's everything but realistic but i guess it's a necessary thing to keep things balanced. Now to the speed rating nerf, well i'm not too fond of it, it's already imo taking forever with the warbow to reach the point where you can release an accurate shot to just see most of your arrows be a miss. I'm using the warbow cauze i like its design and seems to me like the funniest bow to use and fun is everything ain't it?

I'm okay not being able to kill anyone, i'm an archer, supposed to be a support class, not kikoololroxor dps class, i got used to the fact that if i kill anyone it's most of the time because i had a good window on some guy who was already hurt and to be honest i've come to realize that my main goal in-game isn't to grab kills and climb the board ladder but rather to bring down horses, keep other archers busy, try to scatter or slow incoming infantry rush and interrupt ennemies movements/attacks in order for my team's infantry to gain an adventage, in other words just brings in the ennemy field a bit of panic. I know i can't really kill anyone on my own and am not THE threat melee classes, i know i am just annoying to them and i just try to be that just as much as i can, if in the process i got a kill that's good, but that's random. Just for the record a melee who gets to me can 2 shot me at worst and one cav strike is enough to bring me down given the speed bonus, so they're a bit more than just "annoying" to me :P. Still i'm okay with it i try to adapt and i'm here for the fun anyway.

What i can take out of all this is the fact that okay i realize i'm not here to deal dmg but if unlike other classes i'm not a real threat hell i'd like to be able to at least do my job right and actually hit the thing i aim at without being a no-life talented and over-skilled pure-built archer and to me, that's arrow speed. I mean come one, we're no threat in terms of damage, ppl just zig-zag, there are a lot of shields out there (which already magically protect heads and feets alike) and we've to evaluate the height and distance well enough for our arrows to actually land near the guy, wich most of the time recquires at least 1 "free" evaluating shot.

I know it's not rly about realism but just for the record in medieval times i hear the average arrows used to fly around 133fps, abit less than Xbow's bolts, Xbows weren't stronger in terms of dmg, arrows were more deadly since they were way heavier although Xbows could shoot way further but bows were way more accurate and both just couldn't peirce the tickiest plate armor, just leather and mail most of the time. So really, i think that having a good arrow speed would balance the fact that we're absolutly no threat to mail and plate guys and others just zig-zag or got magical shields, and that's if the shot land. Sure archers are annoying, that's the goal, but please stop whinning about OPed archers just because you don't like being annoyed, how long as it been since you've seen an archer in the top 3 board and how many kills do you melee guys grab each round by getting though a soft skin archer? Just consider that.

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